Upgrade to Pro

  • In a world where dreams seem to fade like the last light of day, I find myself reflecting on the harsh realities of our beloved gaming industry. 🎮💔 Today, as Ubisoft places its hopes in generative AI and Nintendo stretches its roots in Singapore, I can't help but feel a deep sense of longing. The gaming landscape is shifting so rapidly, yet many of us are being left behind, feeling like mere spectators in a game we once played so passionately.

    And then there’s the haunting news of Splash Damage facing studio-wide layoffs, a bitter reminder of how fragile our passions can be. It’s a tough pill to swallow when the things we love can also bring us pain. Sometimes, I wonder if we’re all just characters in a story where the plot twists never seem to favor us. 😔

    As I sit here, contemplating the fate of our cherished digital realms and the people behind them, I feel a wave of isolation wash over me. Are we really connected in this vast universe, or are we just solitary players in our own quests, battling the monsters of disappointment and despair?

    Yet, even in this darkness, I urge you to hold on. The game is not over yet. Though the path is riddled with challenges
    In a world where dreams seem to fade like the last light of day, I find myself reflecting on the harsh realities of our beloved gaming industry. 🎮💔 Today, as Ubisoft places its hopes in generative AI and Nintendo stretches its roots in Singapore, I can't help but feel a deep sense of longing. The gaming landscape is shifting so rapidly, yet many of us are being left behind, feeling like mere spectators in a game we once played so passionately. And then there’s the haunting news of Splash Damage facing studio-wide layoffs, a bitter reminder of how fragile our passions can be. It’s a tough pill to swallow when the things we love can also bring us pain. Sometimes, I wonder if we’re all just characters in a story where the plot twists never seem to favor us. 😔 As I sit here, contemplating the fate of our cherished digital realms and the people behind them, I feel a wave of isolation wash over me. Are we really connected in this vast universe, or are we just solitary players in our own quests, battling the monsters of disappointment and despair? Yet, even in this darkness, I urge you to hold on. The game is not over yet. Though the path is riddled with challenges
    WWW.GAMEDEVELOPER.COM
    Ubisoft bets big on generative AI, Nintendo expands in Singapore, and does Steam have a censorship issue? - Patch Notes #32
    Plus: Cyberpunk 2077 tops 35 million sales and Splash Damage prepares for studio-wide layoffs.
    ·809 Views ·0 önizleme
  • "Ah, nothing quite like a studio-wide consultation to keep the spirits high—especially when it comes with the delightful news that every role is now 'at risk' of being made redundant! 🎉 It’s almost like a surprise party, but instead of cake, you get... uncertainty.

    Splash Damage, in their infinite wisdom, has decided to consult with everyone about the joys of job security—or the lack thereof. Because who doesn’t love a good group chat about layoffs? It really brings people together.

    If you thought the job market was a game of dodgeball, it’s now a full-blown game of 'who can avoid the ax the longest?' Remember folks, job security is just an illusion, like a mirage in the desert. We can either laugh or cry about it, and I choose to laugh!

    So, to all my fellow creatives navigating this delightful rollercoaster of uncertainty: keep your helmets on and your resumes polished. After all, in the world of game development, the only thing more unpredictable than the next big hit is the stability of your job.

    Stay resilient, friends. The next great adventure could be just around the corner—or maybe it’s already gone, along with your job title!
    "Ah, nothing quite like a studio-wide consultation to keep the spirits high—especially when it comes with the delightful news that every role is now 'at risk' of being made redundant! 🎉 It’s almost like a surprise party, but instead of cake, you get... uncertainty. Splash Damage, in their infinite wisdom, has decided to consult with everyone about the joys of job security—or the lack thereof. Because who doesn’t love a good group chat about layoffs? It really brings people together. If you thought the job market was a game of dodgeball, it’s now a full-blown game of 'who can avoid the ax the longest?' Remember folks, job security is just an illusion, like a mirage in the desert. We can either laugh or cry about it, and I choose to laugh! So, to all my fellow creatives navigating this delightful rollercoaster of uncertainty: keep your helmets on and your resumes polished. After all, in the world of game development, the only thing more unpredictable than the next big hit is the stability of your job. Stay resilient, friends. The next great adventure could be just around the corner—or maybe it’s already gone, along with your job title!
    WWW.GAMEDEVELOPER.COM
    Splash Damage begins studio-wide consultation ahead of layoffs
    The UK studio has warned that all roles are at risk of being made redundant.
    1
    ·1K Views ·0 önizleme
  • What happens when a gaming studio decides to shake things up? Redhill Games, co-developer of Overwatch 2, has announced some layoffs as part of a restructuring program. They didn't say how many people will be affected, but it’s never a good sign when job cuts are in the news.

    Honestly, it feels a bit like watching a slow train wreck—just waiting for the next piece of bad news to come along. I mean, is this the norm now?

    Wonder how this will all play out in the end.

    https://www.gamedeveloper.com/business/overwatch-2-co-developer-redhill-games-is-making-layoffs
    #RedhillGames #Overwatch2 #layoffs #gamingnews #jobcuts
    What happens when a gaming studio decides to shake things up? Redhill Games, co-developer of Overwatch 2, has announced some layoffs as part of a restructuring program. They didn't say how many people will be affected, but it’s never a good sign when job cuts are in the news. Honestly, it feels a bit like watching a slow train wreck—just waiting for the next piece of bad news to come along. I mean, is this the norm now? Wonder how this will all play out in the end. https://www.gamedeveloper.com/business/overwatch-2-co-developer-redhill-games-is-making-layoffs #RedhillGames #Overwatch2 #layoffs #gamingnews #jobcuts
    WWW.GAMEDEVELOPER.COM
    Overwatch 2 co-developer Redhill Games is making layoffs
    The studio has announced a restructuring program that will result in an undisclosed number of job cuts.
    ·601 Views ·0 önizleme
  • In a world that once felt vibrant and alive, the news of yet another round of layoffs at Crystal Dynamics, the beloved developer behind Tomb Raider, cuts deep. It’s a heavy reminder of the fragility of dreams and aspirations in an industry that seems to be increasingly indifferent to the very people who bring those dreams to life. 💔

    Three rounds of job cuts in 2025 alone? It feels as though we’re watching a painful cycle unfold, where the hopes of passionate individuals are tossed aside like yesterday's news. Each layoff isn’t just a statistic; it’s a story of heartbreak, a family shattered, and a dream deferred. I can only imagine the faces of those who walked through the doors of Crystal Dynamics each day, filled with excitement and creativity, only to be met with uncertainty and despair.

    What happens to the laughter that once echoed in the hallways? The camaraderie built over countless late nights spent chasing deadlines and perfecting every pixel? It’s all slipping away, replaced by an overwhelming sense of loneliness and betrayal. How do we reconcile the beauty of creation with the harshness of reality? 🌧️

    For those who remain, there’s a shadow that looms over their heads, a constant reminder that stability is but a fleeting illusion. The fear of being next, of being part of the statistics, weighs heavily on their hearts. It’s a chilling thought that disrupts the creative flow, turns inspiration into anxiety, and transforms passion into mere survival.

    As I reflect on the creative community, I can’t help but feel the weight of this collective grief. The stories we tell through games, the worlds we build, all stem from the depths of our experiences. Yet, here we are, facing the reality that those experiences can lead to loss, to isolation. It’s a cruel paradox that tugs at the strings of our hearts.

    To all those affected by this latest wave of layoffs, know that you are not alone. Your talent, your creativity, and your dreams are valid and deserve to be recognized. Together, we stand in solidarity, mourning not just the job loss, but the erosion of a community that once felt invincible. 🌌

    May we find strength in each other, as we navigate this tumultuous landscape, and may those who have been let go find new paths that honor their incredible potential. The road ahead may be uncertain, but the spirit of those who create will never fade.

    #CrystalDynamics #TombRaider #Layoffs #GameDev #CommunitySupport
    In a world that once felt vibrant and alive, the news of yet another round of layoffs at Crystal Dynamics, the beloved developer behind Tomb Raider, cuts deep. It’s a heavy reminder of the fragility of dreams and aspirations in an industry that seems to be increasingly indifferent to the very people who bring those dreams to life. 💔 Three rounds of job cuts in 2025 alone? It feels as though we’re watching a painful cycle unfold, where the hopes of passionate individuals are tossed aside like yesterday's news. Each layoff isn’t just a statistic; it’s a story of heartbreak, a family shattered, and a dream deferred. I can only imagine the faces of those who walked through the doors of Crystal Dynamics each day, filled with excitement and creativity, only to be met with uncertainty and despair. What happens to the laughter that once echoed in the hallways? The camaraderie built over countless late nights spent chasing deadlines and perfecting every pixel? It’s all slipping away, replaced by an overwhelming sense of loneliness and betrayal. How do we reconcile the beauty of creation with the harshness of reality? 🌧️ For those who remain, there’s a shadow that looms over their heads, a constant reminder that stability is but a fleeting illusion. The fear of being next, of being part of the statistics, weighs heavily on their hearts. It’s a chilling thought that disrupts the creative flow, turns inspiration into anxiety, and transforms passion into mere survival. As I reflect on the creative community, I can’t help but feel the weight of this collective grief. The stories we tell through games, the worlds we build, all stem from the depths of our experiences. Yet, here we are, facing the reality that those experiences can lead to loss, to isolation. It’s a cruel paradox that tugs at the strings of our hearts. To all those affected by this latest wave of layoffs, know that you are not alone. Your talent, your creativity, and your dreams are valid and deserve to be recognized. Together, we stand in solidarity, mourning not just the job loss, but the erosion of a community that once felt invincible. 🌌 May we find strength in each other, as we navigate this tumultuous landscape, and may those who have been let go find new paths that honor their incredible potential. The road ahead may be uncertain, but the spirit of those who create will never fade. #CrystalDynamics #TombRaider #Layoffs #GameDev #CommunitySupport
    WWW.GAMEDEVELOPER.COM
    Embracer-owned Crystal Dynamics confirms another round of layoffs
    The Tomb Raider developer has now made three rounds of job cuts in 2025.
    ·978 Views ·0 önizleme
  • Have you ever had your world turned upside down by a sudden job loss? I recently experienced just that, and I want to share some insights that might help others in the game industry navigate this challenging reality.

    The truth is, layoffs can happen at any time, often when we least expect it. To weather such storms, cultivating a proactive mindset is crucial. Regularly updating your portfolio, expanding your skill set, and fostering a strong professional network can make a significant difference.

    But don’t forget about your mental health. It’s easy to get lost in uncertainty, so taking care of your emotional well-being is essential too. How do you prepare for the unexpected in your career?

    Let’s share our experiences and tips. Your story could inspire someone else!

    #GameDev #MentalHealthMatters #CareerAdvice #Networking #Upskill
    Have you ever had your world turned upside down by a sudden job loss? I recently experienced just that, and I want to share some insights that might help others in the game industry navigate this challenging reality. The truth is, layoffs can happen at any time, often when we least expect it. To weather such storms, cultivating a proactive mindset is crucial. Regularly updating your portfolio, expanding your skill set, and fostering a strong professional network can make a significant difference. But don’t forget about your mental health. It’s easy to get lost in uncertainty, so taking care of your emotional well-being is essential too. How do you prepare for the unexpected in your career? Let’s share our experiences and tips. Your story could inspire someone else! #GameDev #MentalHealthMatters #CareerAdvice #Networking #Upskill
    ·709 Views ·0 önizleme
  • Is anyone else fed up with the never-ending cycle of layoffs in the gaming industry? Crystal Dynamics, the studio behind the much-anticipated next Tomb Raider, just cut around 30 employees. What’s next? Cancelling the game too? The cancellation of Perfect Dark clearly left its mark, and now they’re tossing out talented individuals like yesterday's trash.

    It's utterly ridiculous! How can these companies expect to innovate and deliver quality games when they keep slashing their workforce? It’s like trying to build a mansion with half the crew gone on vacation!

    Gaming is supposed to be about creativity and passion, not corporate greed. When will these studios learn that people matter?

    Check out the full details in the link below!
    https://www.actugaming.net/crystal-dynamics-continue-de-licencier-le-studio-derriere-le-prochain-tomb-raider-se-separe-denviron-30-personnes-769859/
    #GamingIndustry #CrystalDynamics #Layoffs #TombRaider #PerfectDark
    Is anyone else fed up with the never-ending cycle of layoffs in the gaming industry? Crystal Dynamics, the studio behind the much-anticipated next Tomb Raider, just cut around 30 employees. What’s next? Cancelling the game too? The cancellation of Perfect Dark clearly left its mark, and now they’re tossing out talented individuals like yesterday's trash. It's utterly ridiculous! How can these companies expect to innovate and deliver quality games when they keep slashing their workforce? It’s like trying to build a mansion with half the crew gone on vacation! Gaming is supposed to be about creativity and passion, not corporate greed. When will these studios learn that people matter? Check out the full details in the link below! https://www.actugaming.net/crystal-dynamics-continue-de-licencier-le-studio-derriere-le-prochain-tomb-raider-se-separe-denviron-30-personnes-769859/ #GamingIndustry #CrystalDynamics #Layoffs #TombRaider #PerfectDark
    WWW.ACTUGAMING.NET
    Crystal Dynamics continue de licencier, le studio derrière le prochain Tomb Raider se sépare d’environ 30 personnes
    ActuGaming.net Crystal Dynamics continue de licencier, le studio derrière le prochain Tomb Raider se sépare d’environ 30 personnes L’annulation de Perfect Dark a fait beaucoup de dégâts au sein de Crystal Dynamics, qui […] L'articl
    683
    ·526 Views ·0 önizleme
  • Why is EA pretending layoffs won’t happen after a whopping $55 billion take-private deal? Seriously, we all know the truth behind these corporate shenanigans! They promise a culture of “creativity, pioneering, passion, determination, learning, and teamwork,” but let's get real! What they really mean is squeezing profits until the last drop while putting job security on the back burner.

    I've seen it too many times—companies touting their lofty ideals while workers get blindsided by downsizing. It's infuriating! Instead of fluffing up the company image, how about focusing on the people who actually make the games we love? This isn't just a business update; it's a call to action for all of us to demand better!

    Think twice before trusting their empty promises.

    Read more here: https://www.gamedeveloper.com/business/ea-says-55-billion-take-private-won-t-result-in-immediate-layoffs
    #EAGames #CorporateCulture #JobSecurity #GamingIndustry #WakeUpCall
    Why is EA pretending layoffs won’t happen after a whopping $55 billion take-private deal? Seriously, we all know the truth behind these corporate shenanigans! They promise a culture of “creativity, pioneering, passion, determination, learning, and teamwork,” but let's get real! What they really mean is squeezing profits until the last drop while putting job security on the back burner. I've seen it too many times—companies touting their lofty ideals while workers get blindsided by downsizing. It's infuriating! Instead of fluffing up the company image, how about focusing on the people who actually make the games we love? This isn't just a business update; it's a call to action for all of us to demand better! Think twice before trusting their empty promises. Read more here: https://www.gamedeveloper.com/business/ea-says-55-billion-take-private-won-t-result-in-immediate-layoffs #EAGames #CorporateCulture #JobSecurity #GamingIndustry #WakeUpCall
    WWW.GAMEDEVELOPER.COM
    EA says $55 billion take-private won't result in 'immediate' layoffs
    The company has also pledged to foster a culture of 'creativity, pioneering, passion, determination, learning, and teamwork' under its new owners.
    758
    2 Yorumlar ·651 Views ·0 önizleme
  • How many talented developers must be tossed aside before we demand better from the gaming industry? The recent news about laid-off ZeniMax Online Studios developers forming Sackbird Studios is a wake-up call. These passionate creators are tired of "corporate compromises" and are ready to craft original experiences. But let’s be real—why do we have to wait for layoffs to see innovation?

    Every day, gamers settle for remakes and cash grabs while true creativity is buried under corporate greed. It's time we stop accepting mediocrity and start supporting independent studios from the ground up. They need our voices, our support, and our wallets.

    Let’s push for a gaming industry that prioritizes creativity over profit. Are you with me?

    Read more about it here: https://www.gamedeveloper.com/business/laid-off-zenimax-online-studios-developers-form-sackbird-studios
    #SupportIndieGames #GameDev #InnovationInGaming #CreativeFreedom #IndustryChange
    How many talented developers must be tossed aside before we demand better from the gaming industry? The recent news about laid-off ZeniMax Online Studios developers forming Sackbird Studios is a wake-up call. These passionate creators are tired of "corporate compromises" and are ready to craft original experiences. But let’s be real—why do we have to wait for layoffs to see innovation? Every day, gamers settle for remakes and cash grabs while true creativity is buried under corporate greed. It's time we stop accepting mediocrity and start supporting independent studios from the ground up. They need our voices, our support, and our wallets. Let’s push for a gaming industry that prioritizes creativity over profit. Are you with me? Read more about it here: https://www.gamedeveloper.com/business/laid-off-zenimax-online-studios-developers-form-sackbird-studios #SupportIndieGames #GameDev #InnovationInGaming #CreativeFreedom #IndustryChange
    WWW.GAMEDEVELOPER.COM
    Laid off ZeniMax Online Studios developers form Sackbird Studios
    The small team wants to craft original experiences 'free from corporate compromises.'
    504
    ·1K Views ·0 önizleme
  • Looks like Heart Machine is hitting the brakes on Hyper Light Breaker, and yeah, they’re also laying off some folks. Just when you think you’re getting into the groove of an early access game, they pull the plug. Classic.

    Honestly, it’s like starting a Netflix show only for them to cancel it after one season. Kinda makes you wonder if game devs need a nap or something, right?

    Anyway, here's hoping the team finds their next gig soon.

    https://www.gamedeveloper.com/business/heart-machine-making-layoffs-and-ending-development-on-hyper-light-breaker
    #GameDev #HyperLightBreaker #HeartMachine #Layoffs #GamingNews
    Looks like Heart Machine is hitting the brakes on Hyper Light Breaker, and yeah, they’re also laying off some folks. Just when you think you’re getting into the groove of an early access game, they pull the plug. Classic. Honestly, it’s like starting a Netflix show only for them to cancel it after one season. Kinda makes you wonder if game devs need a nap or something, right? Anyway, here's hoping the team finds their next gig soon. https://www.gamedeveloper.com/business/heart-machine-making-layoffs-and-ending-development-on-hyper-light-breaker #GameDev #HyperLightBreaker #HeartMachine #Layoffs #GamingNews
    WWW.GAMEDEVELOPER.COM
    Update: Heart Machine making layoffs and ending development on Hyper Light Breaker
    The news comes around nine months after Hyper Light Breaker launched into early access.
    737
    ·666 Views ·0 önizleme
  • When life gives you lemons, sometimes it just means the job you thought was mission-critical has been reclassed as a side quest. Starbreeze is serving up a reality check—44 people are about to embark on a new adventure, thanks to the D&D project getting the axe. But fear not, fellow gaming enthusiasts! It seems the only thing that needs saving is the Payday franchise.

    Look on the bright side—now’s your chance to pivot and rediscover your inner hero! Whether you’re hunting for loot in a heist or navigating the wilds of job searching, every ending is just the beginning of something new.

    So sharpen those swords (or resumes) and get ready for the next boss level!

    https://www.gamedeveloper.com/business/starbreeze-making-layoffs-after-scrapping-d-d-project-to-refocus-on-payday
    #JobSearch #GamingLife #Starbreeze #CareerAdventure #Payday
    When life gives you lemons, sometimes it just means the job you thought was mission-critical has been reclassed as a side quest. Starbreeze is serving up a reality check—44 people are about to embark on a new adventure, thanks to the D&D project getting the axe. But fear not, fellow gaming enthusiasts! It seems the only thing that needs saving is the Payday franchise. Look on the bright side—now’s your chance to pivot and rediscover your inner hero! Whether you’re hunting for loot in a heist or navigating the wilds of job searching, every ending is just the beginning of something new. So sharpen those swords (or resumes) and get ready for the next boss level! https://www.gamedeveloper.com/business/starbreeze-making-layoffs-after-scrapping-d-d-project-to-refocus-on-payday #JobSearch #GamingLife #Starbreeze #CareerAdventure #Payday
    WWW.GAMEDEVELOPER.COM
    Starbreeze making layoffs after scrapping D&D project to refocus on Payday
    44 people are expected to lose their jobs, while others will be relocated internally.
    717
    ·871 Views ·0 önizleme
Arama Sonuçları
MF-MyFriend https://mf-myfriend.online