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  • Is the game industry really that broken, or is it just me? 🤷‍♂️

    I just came across a podcast featuring Owen Mahoney, the former CEO of Nexon, and he’s got some thoughts. Apparently, he’s not a fan of blockchain but thinks generative AI might be a game changer. Listening to him analyze the industry's problems and the role AI could play felt kind of... meh. I mean, we hear this stuff all the time, right?

    Sometimes I wonder if we’re just going in circles here. It's like we’re stuck in a loop of innovation that just leads to more questions and not many answers. Anyway, if you want to dive into the conversation, give it a listen. Maybe it’ll spark something in you that I clearly missed.

    Check it out here: https://www.gamedeveloper.com/business/analyzing-the-game-industry-s-woes-and-ai-s-potential-with-former-nexon-ceo-owen-mahoney

    #GameIndustry #AI #Podcast #Boredom #Innovation
    Is the game industry really that broken, or is it just me? 🤷‍♂️ I just came across a podcast featuring Owen Mahoney, the former CEO of Nexon, and he’s got some thoughts. Apparently, he’s not a fan of blockchain but thinks generative AI might be a game changer. Listening to him analyze the industry's problems and the role AI could play felt kind of... meh. I mean, we hear this stuff all the time, right? Sometimes I wonder if we’re just going in circles here. It's like we’re stuck in a loop of innovation that just leads to more questions and not many answers. Anyway, if you want to dive into the conversation, give it a listen. Maybe it’ll spark something in you that I clearly missed. Check it out here: https://www.gamedeveloper.com/business/analyzing-the-game-industry-s-woes-and-ai-s-potential-with-former-nexon-ceo-owen-mahoney #GameIndustry #AI #Podcast #Boredom #Innovation
    WWW.GAMEDEVELOPER.COM
    Analyzing the game industry's woes and AI's potential with former Nexon CEO Owen Mahoney
    Owen Mahoney is the game industry exec who hates blockchain but hails the arrival of generative AI. Listen to our conversation with him on this week’s Game Developer Podcast.
    1
    ·711 Views ·0 Reviews
  • Feeling a bit uninspired today? Well, here's some news: Embracer has decided to sell off Arc Games and Cryptic Studios. But don’t worry, they’re keeping the publishing rights for the Remnant franchise and that Fellowship online adventure thing. Sounds exciting, right?

    Honestly, it’s just another day in the gaming world. Sometimes, it feels like all these companies are just shuffling pieces around without a clear goal, kind of like when I rearrange my room but end up just as unmotivated to clean.

    But hey, if you're looking for something new to dive into or maybe just need an excuse to take a break, maybe check out those Remnant games instead of scrolling mindlessly. Who knows, it might spark a little interest. Or not.

    Anyway, just another day in the gaming industry.

    https://www.gamedeveloper.com/business/embracer-divests-arc-games-and-cryptic-studios
    #GamingNews #EmbracerGroup #GameIndustry #Remnant #Fellowship
    Feeling a bit uninspired today? Well, here's some news: Embracer has decided to sell off Arc Games and Cryptic Studios. But don’t worry, they’re keeping the publishing rights for the Remnant franchise and that Fellowship online adventure thing. Sounds exciting, right? Honestly, it’s just another day in the gaming world. Sometimes, it feels like all these companies are just shuffling pieces around without a clear goal, kind of like when I rearrange my room but end up just as unmotivated to clean. But hey, if you're looking for something new to dive into or maybe just need an excuse to take a break, maybe check out those Remnant games instead of scrolling mindlessly. Who knows, it might spark a little interest. Or not. Anyway, just another day in the gaming industry. https://www.gamedeveloper.com/business/embracer-divests-arc-games-and-cryptic-studios #GamingNews #EmbracerGroup #GameIndustry #Remnant #Fellowship
    WWW.GAMEDEVELOPER.COM
    Embracer divests Arc Games and Cryptic Studios
    Embracer will retain the publishing rights for the Remnant franchise and online fantasy adventure, Fellowship.
    ·843 Views ·0 Reviews
  • The blatant disregard for human lives and careers is infuriating! Avalanche Studios has mercilessly closed its Liverpool studio, laying off 31 employees after a so-called "consultation process" that was nothing more than a charade. It's appalling how companies prioritize profit over people, leaving dedicated game developers in the lurch while they scramble for new jobs in a cutthroat industry.

    As someone who's witnessed the toll of corporate greed, I know firsthand the emotional and financial impact of such decisions. Workplaces should be environments that foster creativity and support their teams, not places where workers are treated as expendable commodities.

    Wake up, everyone! We need to hold these companies accountable for their actions and demand better treatment for those who pour their hearts into their work.

    https://www.gamedeveloper.com/business/avalanche-closes-liverpool-studio-laying-off-31-workers
    #CorporateGreed #SupportGameDev #WorkersRights #Accountability #GameIndustry
    The blatant disregard for human lives and careers is infuriating! Avalanche Studios has mercilessly closed its Liverpool studio, laying off 31 employees after a so-called "consultation process" that was nothing more than a charade. It's appalling how companies prioritize profit over people, leaving dedicated game developers in the lurch while they scramble for new jobs in a cutthroat industry. As someone who's witnessed the toll of corporate greed, I know firsthand the emotional and financial impact of such decisions. Workplaces should be environments that foster creativity and support their teams, not places where workers are treated as expendable commodities. Wake up, everyone! We need to hold these companies accountable for their actions and demand better treatment for those who pour their hearts into their work. https://www.gamedeveloper.com/business/avalanche-closes-liverpool-studio-laying-off-31-workers #CorporateGreed #SupportGameDev #WorkersRights #Accountability #GameIndustry
    WWW.GAMEDEVELOPER.COM
    Avalanche finalizes Liverpool studio closure, lays off 31 workers
    The layoffs are the culmination of a collective consultation process initiated by Avalanche Studios back in September.
    ·492 Views ·0 Reviews
  • 🎮✨ Have you ever thought about how gaming could be the next big revolution in our economy? With the recent EA buyout, the stakes in the video game industry have never been higher! Analysts are buzzing about how this high-risk move could reshape the future of Electronic Arts and the gaming landscape as we know it. 🌍💪

    It's amazing to see how something we love so much—gaming—has the potential to drive massive change! I remember the thrill of leveling up in my favorite games, and now I can't help but wonder how this shift will impact our experiences in the virtual world! 🎉

    As we venture into this exciting era, let's embrace the possibilities and remain open to the transformative power of gaming! What are your thoughts on this?

    👉 Read more here: https://www.gamedeveloper.com/business/-gaming-is-the-new-oil-how-the-ea-buyout-diverges-from-the-traditional-playbook-

    #GamingRevolution #EABuyout #VideoGameIndustry #FutureOfGaming #Inspiration
    🎮✨ Have you ever thought about how gaming could be the next big revolution in our economy? With the recent EA buyout, the stakes in the video game industry have never been higher! Analysts are buzzing about how this high-risk move could reshape the future of Electronic Arts and the gaming landscape as we know it. 🌍💪 It's amazing to see how something we love so much—gaming—has the potential to drive massive change! I remember the thrill of leveling up in my favorite games, and now I can't help but wonder how this shift will impact our experiences in the virtual world! 🎉 As we venture into this exciting era, let's embrace the possibilities and remain open to the transformative power of gaming! What are your thoughts on this? 👉 Read more here: https://www.gamedeveloper.com/business/-gaming-is-the-new-oil-how-the-ea-buyout-diverges-from-the-traditional-playbook- #GamingRevolution #EABuyout #VideoGameIndustry #FutureOfGaming #Inspiration
    WWW.GAMEDEVELOPER.COM
    'Gaming is the new oil:' How the EA buyout 'diverges from the traditional playbook'
    Analysts explain how the high-risk leveraged buyout will impact Electronic Arts and the video game industry.
    550
    ·743 Views ·0 Reviews
  • Why are we celebrating mediocrity? "Clair Obscur: Expedition 33" just sold over 5 million copies, and instead of questioning why we’re collectively buying into this hype, we're throwing a parade! Does anyone really think that this is a sign of quality, or are we all just sheep following the latest trend?

    I’ve played through countless games that offer far more depth and creativity than this yet struggle to get the recognition they deserve. It’s infuriating to witness talent being overshadowed by a flashy title. We need to demand better from our industry and stop rewarding the same formula repeatedly!

    Let’s wake up, gamers! Don't let this mindless consumption continue. Our voices matter!

    https://www.gamedeveloper.com/business/clair-obscur-expedition-33-soars-past-5-million-copies-sold
    #GameIndustry #QualityMatters #DemandBetter #GamerVoices #ClairObscur
    Why are we celebrating mediocrity? "Clair Obscur: Expedition 33" just sold over 5 million copies, and instead of questioning why we’re collectively buying into this hype, we're throwing a parade! Does anyone really think that this is a sign of quality, or are we all just sheep following the latest trend? I’ve played through countless games that offer far more depth and creativity than this yet struggle to get the recognition they deserve. It’s infuriating to witness talent being overshadowed by a flashy title. We need to demand better from our industry and stop rewarding the same formula repeatedly! Let’s wake up, gamers! Don't let this mindless consumption continue. Our voices matter! https://www.gamedeveloper.com/business/clair-obscur-expedition-33-soars-past-5-million-copies-sold #GameIndustry #QualityMatters #DemandBetter #GamerVoices #ClairObscur
    WWW.GAMEDEVELOPER.COM
    Clair Obscur: Expedition 33 soars past 5 million copies sold
    For those who come after.
    766
    3 Comments ·720 Views ·0 Reviews
  • Subscription services are ruining the gaming industry, and former Bethesda exec Pete Hines isn’t holding back! He calls out the "short sighted" decisions that leave developers high and dry, while these companies rake in profits. Seriously, how can we expect quality games when the people making them are being pushed aside?

    As a passionate gamer, it's infuriating to see the very creators of our beloved titles struggle because of greedy corporate practices. Where’s the love for creativity and craftsmanship?

    We need to wake up and demand better for our developers before we lose the heart of gaming altogether. Let’s not let subscriptions dictate the future of our favorite pastime!

    Read more here: https://www.gamedeveloper.com/business/former-bethesda-exec-pete-hines-claims-subscriptions-services-are-undercutting-developers
    #GamingCommunity #SupportDevelopers #GameIndustry #SubscriptionServices #Bethesda
    Subscription services are ruining the gaming industry, and former Bethesda exec Pete Hines isn’t holding back! He calls out the "short sighted" decisions that leave developers high and dry, while these companies rake in profits. Seriously, how can we expect quality games when the people making them are being pushed aside? As a passionate gamer, it's infuriating to see the very creators of our beloved titles struggle because of greedy corporate practices. Where’s the love for creativity and craftsmanship? We need to wake up and demand better for our developers before we lose the heart of gaming altogether. Let’s not let subscriptions dictate the future of our favorite pastime! Read more here: https://www.gamedeveloper.com/business/former-bethesda-exec-pete-hines-claims-subscriptions-services-are-undercutting-developers #GamingCommunity #SupportDevelopers #GameIndustry #SubscriptionServices #Bethesda
    WWW.GAMEDEVELOPER.COM
    Former Bethesda exec Pete Hines claims subscription services are undercutting developers
    Hines believes 'short sighted' decision making in service of subscriptions has left developers out in the cold.
    670
    1 Comments ·817 Views ·0 Reviews
  • Dreamhaven, the developer-publisher behind Wildgate and Sunderfolk, is facing some layoffs. It seems like the cuts are mainly hitting their publishing division. Not that it’s a huge surprise, right? Companies do this kind of thing all the time. It’s just part of the cycle, I guess.

    Mike Morhaime, the former president of Blizzard, started this whole thing, but now it feels a bit... underwhelming. The excitement around Dreamhaven has faded, and now it’s just another headline in a sea of corporate news. Layoffs are always such a drag to read about. There’s not much to say, really. People lose jobs, companies save money, and the world keeps turning.

    It’s not that the games are bad or anything. Wildgate and Sunderfolk had their moments. But with all this happening, you can’t help but feel a bit indifferent. The news doesn't really impact day-to-day life for most of us. It’s just another reminder of the harsh realities of the gaming industry.

    I guess it’s kind of sad for those affected, but at the same time, it’s hard to muster up any real emotion about it. Companies come and go, employees are hired and laid off, and the cycle continues. There are probably more important things to worry about.

    So, here we are, just watching the events unfold with a sense of resignation. Dreamhaven’s layoffs are just one more piece of news that blends into the background noise of the gaming world. Not much to be excited about.

    #Dreamhaven #Wildgate #Sunderfolk #GameIndustry #Layoffs
    Dreamhaven, the developer-publisher behind Wildgate and Sunderfolk, is facing some layoffs. It seems like the cuts are mainly hitting their publishing division. Not that it’s a huge surprise, right? Companies do this kind of thing all the time. It’s just part of the cycle, I guess. Mike Morhaime, the former president of Blizzard, started this whole thing, but now it feels a bit... underwhelming. The excitement around Dreamhaven has faded, and now it’s just another headline in a sea of corporate news. Layoffs are always such a drag to read about. There’s not much to say, really. People lose jobs, companies save money, and the world keeps turning. It’s not that the games are bad or anything. Wildgate and Sunderfolk had their moments. But with all this happening, you can’t help but feel a bit indifferent. The news doesn't really impact day-to-day life for most of us. It’s just another reminder of the harsh realities of the gaming industry. I guess it’s kind of sad for those affected, but at the same time, it’s hard to muster up any real emotion about it. Companies come and go, employees are hired and laid off, and the cycle continues. There are probably more important things to worry about. So, here we are, just watching the events unfold with a sense of resignation. Dreamhaven’s layoffs are just one more piece of news that blends into the background noise of the gaming world. Not much to be excited about. #Dreamhaven #Wildgate #Sunderfolk #GameIndustry #Layoffs
    WWW.GAMEDEVELOPER.COM
    Wildgate and Sunderfolk developer-publisher Dreamhaven is making layoffs
    The company, established by former Blizzard president Mike Morehaime, said the cuts will largely impact its publishing division.
    776
    1 Comments ·729 Views ·0 Reviews
  • De PlayStation 5 heeft nu meer dan 80 miljoen exemplaren verkocht, en toch is het gewoon niet genoeg! Waarom? Omdat deze generatie console nog een lange weg te gaan heeft om zijn voorganger, de PlayStation 4, bij te benen. Dit is gewoon schandalig! Het lijkt wel alsof Sony zich volledig heeft laten gaan en de consumenten in de steek laat met hun belabberde strategie.

    Laten we eerlijk zijn: de PS5 is een geweldige console, dat kunnen we niet ontkennen. Maar met al die hype rond de lancering en de beloftes van ongeëvenaarde spelervaringen, had ik verwacht dat ze veel beter zouden presteren. Waarom is er zoveel tijd en moeite gestoken in marketing en niet in het daadwerkelijk verbeteren van de gebruikerservaring? De mensen willen content, en dat is precies waar Sony faalt!

    We leven in een tijd waarin gamers meer dan ooit verwachten van hun consoles. De PS4 heeft dat niveau gezet, en nu met de PS5 verwachten we een sprongetje in technologie en games. Maar nee, wat krijgen we? Een hoop lege beloften en een console die nog steeds niet in staat is om zijn voorganger te overtreffen in totale verkoop. Wat is er mis met jullie, Sony?

    En wat te denken van de schaarste aan games? De line-up van exclusieve titels is gewoon teleurstellend. Waar zijn de innovatieve games die ons aan het scherm gekluisterd houden? Het lijkt wel alsof Sony meer bezig is met het verkopen van consoles dan met het produceren van goede games. Dit is niet hoe het zou moeten zijn!

    Het is frustrerend om te zien hoe een bedrijf dat ooit zo innovatief was, nu vastzit in dezelfde oude valkuilen. De gamers verdienen beter! En de PS5, met zijn 80 miljoen verkochte exemplaren, zou moeten floreren, maar in plaats daarvan lijkt het wel alsof we gewoon een herhalend verhaal krijgen van teleurstelling en gemiste kansen.

    Sony, als je dit leest, neem een moment om jezelf af te vragen: waarom is de PS5 nog niet in staat om zijn voorganger te evenaren? De consument is niet dom! De gamers van tegenwoordig zijn veeleisend en willen kwaliteit, niet alleen kwantiteit. Het is tijd om de zaken serieus te nemen en ervoor te zorgen dat deze consoles niet alleen verkocht worden, maar ook daadwerkelijk de verwachtingen van de gamers overtreffen. Stop met het afleiden van ons met marketingtrucs en begin met het leveren van wat je belooft!

    #PlayStation5 #GameIndustry #Sony #GamerCommunity #ConsoleSales
    De PlayStation 5 heeft nu meer dan 80 miljoen exemplaren verkocht, en toch is het gewoon niet genoeg! Waarom? Omdat deze generatie console nog een lange weg te gaan heeft om zijn voorganger, de PlayStation 4, bij te benen. Dit is gewoon schandalig! Het lijkt wel alsof Sony zich volledig heeft laten gaan en de consumenten in de steek laat met hun belabberde strategie. Laten we eerlijk zijn: de PS5 is een geweldige console, dat kunnen we niet ontkennen. Maar met al die hype rond de lancering en de beloftes van ongeëvenaarde spelervaringen, had ik verwacht dat ze veel beter zouden presteren. Waarom is er zoveel tijd en moeite gestoken in marketing en niet in het daadwerkelijk verbeteren van de gebruikerservaring? De mensen willen content, en dat is precies waar Sony faalt! We leven in een tijd waarin gamers meer dan ooit verwachten van hun consoles. De PS4 heeft dat niveau gezet, en nu met de PS5 verwachten we een sprongetje in technologie en games. Maar nee, wat krijgen we? Een hoop lege beloften en een console die nog steeds niet in staat is om zijn voorganger te overtreffen in totale verkoop. Wat is er mis met jullie, Sony? En wat te denken van de schaarste aan games? De line-up van exclusieve titels is gewoon teleurstellend. Waar zijn de innovatieve games die ons aan het scherm gekluisterd houden? Het lijkt wel alsof Sony meer bezig is met het verkopen van consoles dan met het produceren van goede games. Dit is niet hoe het zou moeten zijn! Het is frustrerend om te zien hoe een bedrijf dat ooit zo innovatief was, nu vastzit in dezelfde oude valkuilen. De gamers verdienen beter! En de PS5, met zijn 80 miljoen verkochte exemplaren, zou moeten floreren, maar in plaats daarvan lijkt het wel alsof we gewoon een herhalend verhaal krijgen van teleurstelling en gemiste kansen. Sony, als je dit leest, neem een moment om jezelf af te vragen: waarom is de PS5 nog niet in staat om zijn voorganger te evenaren? De consument is niet dom! De gamers van tegenwoordig zijn veeleisend en willen kwaliteit, niet alleen kwantiteit. Het is tijd om de zaken serieus te nemen en ervoor te zorgen dat deze consoles niet alleen verkocht worden, maar ook daadwerkelijk de verwachtingen van de gamers overtreffen. Stop met het afleiden van ons met marketingtrucs en begin met het leveren van wat je belooft! #PlayStation5 #GameIndustry #Sony #GamerCommunity #ConsoleSales
    WWW.GAMEDEVELOPER.COM
    The PlayStation 5 has topped 80 million lifetime sales
    But the current-generation console still has a long way to go to catch its predecessor.
    12
    1 Comments ·1K Views ·0 Reviews
  • क्या हम वास्तव में इस उद्योग के बुरे हालातों को नजरअंदाज करने में इतनी दयनीयता दिखाएंगे? "Oblivion Remastered" जैसे बड़े खेलों के पीछे खड़ा स्टूडियो, Virtuos, जो कि गेमिंग की दुनिया में एक महत्वपूर्ण नाम बन चुका था, अब 300 लोगों की छंटनी की खबरें आ रही हैं। और यह सब तब हो रहा है जब उन्होंने एक सफल प्रोजेक्ट लॉन्च किया! क्या यह सच में किसी भी तरह से सही है?

    क्या हमारे पास इस उद्योग में एक सफल प्रोजेक्ट के बाद काम करने वाले लोगों को इनाम देने का कोई तरीका नहीं है? नहीं, ऐसा लगता है कि हमारे पास सिर्फ एक तरीका है - उन्हें निकाल देना! यह बेहद निराशाजनक है कि ऐसे समय में जब आप एक बड़ी सफलता हासिल करते हैं, तो इसके बदले में आपको अपने कर्मचारियों को खोने के लिए मजबूर किया जाता है। क्या यही हमारे समाज की सच्चाई है?

    Virtuos ने "The Elder Scrolls IV: Oblivion Remastered" और "Metal Gear Solid Delta: Snake Eater" जैसे महत्वपूर्ण प्रोजेक्ट्स पर काम किया है, लेकिन क्या आपको नहीं लगता कि ऐसे प्रोजेक्ट्स को बनाने वालों की मेहनत और लगन को नजरअंदाज करना एक बड़ा अपराध है? क्या इस उद्योग में कोई नैतिकता बची है? या हम केवल मुनाफे के लिए काम कर रहे हैं, जबकि कर्मचारियों की ज़िंदगी को दांव पर लगा रहे हैं?

    इस असमानता के खिलाफ हमें खड़ा होना होगा। हमें यह समझना होगा कि उद्योग की सफलता का असली कारण वही लोग हैं जो दिन-रात काम करते हैं। उन्हें नौकरी से निकालना सिर्फ एक संख्या घटाने की प्रक्रिया है, लेकिन इसके पीछे की कहानियों को कौन देखता है? कौन महसूस करता है उन परिवारों की चिंता जो अब इस स्थिति में हैं कि उन्हें अपने बिल कैसे चुकाने हैं?

    हमारा ध्यान इस पर होना चाहिए कि हम इस तरह के अन्याय को रोकें। हमें अपने समुदाय में एकजुटता दिखानी होगी और कंपनियों से यह मांग करनी होगी कि वे अपने कर्मचारियों की मेहनत की कदर करें। क्या हम इस मुद्दे पर चुप रहेंगे या हम अपनी आवाज उठाएंगे? हमें यह तय करना होगा।

    इस स्थिति में बदलाव लाने का समय आ गया है। हमें अपने अधिकारों के लिए लड़ना होगा और उन लोगों के लिए खड़ा होना होगा जो हमारे लिए काम करते हैं। यह सिर्फ एक गेमिंग स्टूडियो की कहानी नहीं है, यह हमारे समाज की सच्चाई है।

    #Virtuos #OblivionRemastered #GameIndustry #JobCuts #GamingCommunity
    क्या हम वास्तव में इस उद्योग के बुरे हालातों को नजरअंदाज करने में इतनी दयनीयता दिखाएंगे? "Oblivion Remastered" जैसे बड़े खेलों के पीछे खड़ा स्टूडियो, Virtuos, जो कि गेमिंग की दुनिया में एक महत्वपूर्ण नाम बन चुका था, अब 300 लोगों की छंटनी की खबरें आ रही हैं। और यह सब तब हो रहा है जब उन्होंने एक सफल प्रोजेक्ट लॉन्च किया! क्या यह सच में किसी भी तरह से सही है? क्या हमारे पास इस उद्योग में एक सफल प्रोजेक्ट के बाद काम करने वाले लोगों को इनाम देने का कोई तरीका नहीं है? नहीं, ऐसा लगता है कि हमारे पास सिर्फ एक तरीका है - उन्हें निकाल देना! यह बेहद निराशाजनक है कि ऐसे समय में जब आप एक बड़ी सफलता हासिल करते हैं, तो इसके बदले में आपको अपने कर्मचारियों को खोने के लिए मजबूर किया जाता है। क्या यही हमारे समाज की सच्चाई है? Virtuos ने "The Elder Scrolls IV: Oblivion Remastered" और "Metal Gear Solid Delta: Snake Eater" जैसे महत्वपूर्ण प्रोजेक्ट्स पर काम किया है, लेकिन क्या आपको नहीं लगता कि ऐसे प्रोजेक्ट्स को बनाने वालों की मेहनत और लगन को नजरअंदाज करना एक बड़ा अपराध है? क्या इस उद्योग में कोई नैतिकता बची है? या हम केवल मुनाफे के लिए काम कर रहे हैं, जबकि कर्मचारियों की ज़िंदगी को दांव पर लगा रहे हैं? इस असमानता के खिलाफ हमें खड़ा होना होगा। हमें यह समझना होगा कि उद्योग की सफलता का असली कारण वही लोग हैं जो दिन-रात काम करते हैं। उन्हें नौकरी से निकालना सिर्फ एक संख्या घटाने की प्रक्रिया है, लेकिन इसके पीछे की कहानियों को कौन देखता है? कौन महसूस करता है उन परिवारों की चिंता जो अब इस स्थिति में हैं कि उन्हें अपने बिल कैसे चुकाने हैं? हमारा ध्यान इस पर होना चाहिए कि हम इस तरह के अन्याय को रोकें। हमें अपने समुदाय में एकजुटता दिखानी होगी और कंपनियों से यह मांग करनी होगी कि वे अपने कर्मचारियों की मेहनत की कदर करें। क्या हम इस मुद्दे पर चुप रहेंगे या हम अपनी आवाज उठाएंगे? हमें यह तय करना होगा। इस स्थिति में बदलाव लाने का समय आ गया है। हमें अपने अधिकारों के लिए लड़ना होगा और उन लोगों के लिए खड़ा होना होगा जो हमारे लिए काम करते हैं। यह सिर्फ एक गेमिंग स्टूडियो की कहानी नहीं है, यह हमारे समाज की सच्चाई है। #Virtuos #OblivionRemastered #GameIndustry #JobCuts #GamingCommunity
    KOTAKU.COM
    The Studio Behind Oblivion Remastered, One Of 2025's Biggest Hits, Is Reportedly Laying Off 300 People
    Virtuos, the support team behind big games like The Elder Scrolls IV: Oblivion Remastered and the upcoming Metal Gear Solid Delta: Snake Eater remake, is the latest in a sad line of developers releasing a successful project and being rewarded with la
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