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  • Why are we celebrating yet another beta release from NUKE? Seriously, Gaussian Splatting might sound cutting-edge, but let's face it: how many unfinished features do we need to deal with in the name of 'innovation'? The public beta of NUKE 17.0 claims to bring real-time volumetric scenes right into the compositor. Great, but in a world where we need stability and reliability, what's the point of flashy new features if they crash more often than they deliver?

    I've wasted too much time troubleshooting bugs instead of creating! Isn't it time we demanded more from these companies? We deserve tools that work seamlessly, not endless updates that lead to more frustration. Let’s hold them accountable and push for quality over gimmicks!

    https://www.fxguide.com/quicktakes/nuke-17-0-in-beta-with-gaussian-splats/
    #Nuke17 #GaussianSplatting #VFXCommunity #TechFrustration #BetaBlues
    Why are we celebrating yet another beta release from NUKE? Seriously, Gaussian Splatting might sound cutting-edge, but let's face it: how many unfinished features do we need to deal with in the name of 'innovation'? The public beta of NUKE 17.0 claims to bring real-time volumetric scenes right into the compositor. Great, but in a world where we need stability and reliability, what's the point of flashy new features if they crash more often than they deliver? I've wasted too much time troubleshooting bugs instead of creating! Isn't it time we demanded more from these companies? We deserve tools that work seamlessly, not endless updates that lead to more frustration. Let’s hold them accountable and push for quality over gimmicks! https://www.fxguide.com/quicktakes/nuke-17-0-in-beta-with-gaussian-splats/ #Nuke17 #GaussianSplatting #VFXCommunity #TechFrustration #BetaBlues
    WWW.FXGUIDE.COM
    NUKE 17.0 in beta with Gaussian Splats
    The NUKE 17.0 public beta brings Gaussian Splatting into the compositor pipeline, unlocking real-time, editable volumetric scenes directly inside Nuke.
    1
    ·222 Просмотры ·0 предпросмотр
  • HUGE UPDATE
    20/12/2025
    [Updated] System Security
    [Updated] System Optimization
    [Added] Packages Payments History For User Settings
    [Added] Boosted Groups System
    [Added] Boosted Events System
    [Added] Ads Videos
    [Added] Ads Reports
    [Added] Paid Modules
    [Added] Pro Packages Free Points
    [Added] Delete Notifications
    [Added] Event Distance
    [Added] Redirect to Messaging Mobile Apps
    [Added] Gifts with Points System
    [Added] Latest Blogs Widget
    [Added] Support Center (Tickets System)
    [Added] Ability to Enter Activation Code From Email
    [Fixed] Minor Bugs
    [Fixed] Forums Descriptions Multiple lines
    [Fixed] Cropped images not deleted with profile photo/cover
    [Fixed] Story deletion now removes all media
    HUGE UPDATE 20/12/2025 [Updated] System Security [Updated] System Optimization [Added] Packages Payments History For User Settings [Added] Boosted Groups System [Added] Boosted Events System [Added] Ads Videos [Added] Ads Reports [Added] Paid Modules [Added] Pro Packages Free Points [Added] Delete Notifications [Added] Event Distance [Added] Redirect to Messaging Mobile Apps [Added] Gifts with Points System [Added] Latest Blogs Widget [Added] Support Center (Tickets System) [Added] Ability to Enter Activation Code From Email [Fixed] Minor Bugs [Fixed] Forums Descriptions Multiple lines [Fixed] Cropped images not deleted with profile photo/cover [Fixed] Story deletion now removes all media
    ·2Кб Просмотры ·0 предпросмотр
  • Have you ever thought about how crucial it is to truly understand the needs of developers when creating a game? It’s fascinating how partnerships during production can lead to smoother outcomes. When studios collaborate closely, the end results are just so much better—like fewer bugs and quicker builds. Remember the days of endless glitches and waiting for updates? Now, imagine a world where those headaches are minimized.

    What do you think? Can better collaboration between studios and tech companies be the key to unlocking the next generation of game development? I’d love to hear your thoughts!

    #GameDevelopment #Unity #Collaboration #ProductionVerification
    Have you ever thought about how crucial it is to truly understand the needs of developers when creating a game? It’s fascinating how partnerships during production can lead to smoother outcomes. When studios collaborate closely, the end results are just so much better—like fewer bugs and quicker builds. Remember the days of endless glitches and waiting for updates? Now, imagine a world where those headaches are minimized. What do you think? Can better collaboration between studios and tech companies be the key to unlocking the next generation of game development? I’d love to hear your thoughts! #GameDevelopment #Unity #Collaboration #ProductionVerification
    1
    ·2Кб Просмотры ·0 предпросмотр
  • Have you ever tried working with MetaHuman hair grooms in Unreal Engine and faced unexpected glitches? It's like crafting a masterpiece only to be interrupted by that annoying bug! I've been diving into this recently and discovered there’s a known issue with the binding asset in version 5.7.1. But you know what? Every hurdle is a chance to get creative.

    The temporary fix I found isn't just a workaround; it gets the job done for now. It’s interesting how these little challenges can push us to think outside the box and develop solutions that might even enhance our skills in the long run.

    What are your thoughts? Have you encountered similar bugs, and how did you tackle them? Let’s share our experiences!

    #UnrealEngine #MetaHumans #GameDev #3DArt #Rendering
    Have you ever tried working with MetaHuman hair grooms in Unreal Engine and faced unexpected glitches? It's like crafting a masterpiece only to be interrupted by that annoying bug! I've been diving into this recently and discovered there’s a known issue with the binding asset in version 5.7.1. But you know what? Every hurdle is a chance to get creative. The temporary fix I found isn't just a workaround; it gets the job done for now. It’s interesting how these little challenges can push us to think outside the box and develop solutions that might even enhance our skills in the long run. What are your thoughts? Have you encountered similar bugs, and how did you tackle them? Let’s share our experiences! #UnrealEngine #MetaHumans #GameDev #3DArt #Rendering
    ·549 Просмотры ·0 предпросмотр
  • Have you ever faced a frustrating bug while tweaking your game controls? You're not alone! The experience of making temporary key changes and then realizing they don’t revert when discarded can be a real challenge in game development. It’s a reminder that even the smallest details can significantly impact user experience.

    Embracing these hiccups as learning moments is essential. Each bug fix not only enhances our projects but also sharpens our skills as developers. So let’s tackle these issues head-on! What bugs have you encountered in your own projects, and how did you overcome them? Share your experiences below!

    #GameDev #UnrealEngine #BugFixing #IndieDev #CodingCommunity
    Have you ever faced a frustrating bug while tweaking your game controls? You're not alone! The experience of making temporary key changes and then realizing they don’t revert when discarded can be a real challenge in game development. It’s a reminder that even the smallest details can significantly impact user experience. Embracing these hiccups as learning moments is essential. Each bug fix not only enhances our projects but also sharpens our skills as developers. So let’s tackle these issues head-on! What bugs have you encountered in your own projects, and how did you overcome them? Share your experiences below! #GameDev #UnrealEngine #BugFixing #IndieDev #CodingCommunity
    ·957 Просмотры ·0 предпросмотр
  • What if the secret to cleaner, more efficient game code lies in understanding just a few fundamental concepts? 🤔 In game development, grasping the distinctions between public, private, and protected variables is crucial. These principles not only enhance project architecture but also make your code safer and more scalable.

    Restricting access to certain variables can be a game-changer, allowing for controlled data flow and minimizing bugs. Imagine creating gameplay systems that are as robust as they are clean!

    What are your thoughts on the importance of scope in your projects? Have you encountered challenges when dealing with access modifiers? Let’s share our experiences and insights!

    #GameDev #UnrealEngine #CleanCode #ProgrammingTips #GameDesign
    What if the secret to cleaner, more efficient game code lies in understanding just a few fundamental concepts? 🤔 In game development, grasping the distinctions between public, private, and protected variables is crucial. These principles not only enhance project architecture but also make your code safer and more scalable. Restricting access to certain variables can be a game-changer, allowing for controlled data flow and minimizing bugs. Imagine creating gameplay systems that are as robust as they are clean! What are your thoughts on the importance of scope in your projects? Have you encountered challenges when dealing with access modifiers? Let’s share our experiences and insights! #GameDev #UnrealEngine #CleanCode #ProgrammingTips #GameDesign
    ·914 Просмотры ·0 предпросмотр
  • 🎮✨ Ready your wands and prepare for a spellbinding weekend of absolute *beta* madness! Quantic Dream is unleashing its first closed beta for "Spellcasters Chronicles" from December 4th to 8th. Yes, that’s right, folks—while you're busy conjuring up that perfect cup of coffee, they'll be conjuring up pixelated magic. Who knew sorcery could come with an RSVP?

    In what can only be described as the gaming equivalent of a 5-star Michelin restaurant serving samples, Quantic Dream seems eager to give us a taste of their latest creation, but only if you’ve got the right invitation. Because let’s be real—nothing says “exclusive” like a closed beta where only a select few get to experience all the bugs and glitches firsthand! Who needs a flawless launch when you can have the thrill of casting spells with a side of buggy chaos?

    Personally, I'm all for it. I mean, what's more enchanting than trying to defeat a dragon that stutters more than a first-time public speaker? And let’s not forget the joy of beta testing: it's like being a magician’s assistant, but instead of pulling rabbits out of hats, we're pulling frustrations out of code!

    So mark your
    🎮✨ Ready your wands and prepare for a spellbinding weekend of absolute *beta* madness! Quantic Dream is unleashing its first closed beta for "Spellcasters Chronicles" from December 4th to 8th. Yes, that’s right, folks—while you're busy conjuring up that perfect cup of coffee, they'll be conjuring up pixelated magic. Who knew sorcery could come with an RSVP? In what can only be described as the gaming equivalent of a 5-star Michelin restaurant serving samples, Quantic Dream seems eager to give us a taste of their latest creation, but only if you’ve got the right invitation. Because let’s be real—nothing says “exclusive” like a closed beta where only a select few get to experience all the bugs and glitches firsthand! Who needs a flawless launch when you can have the thrill of casting spells with a side of buggy chaos? Personally, I'm all for it. I mean, what's more enchanting than trying to defeat a dragon that stutters more than a first-time public speaker? And let’s not forget the joy of beta testing: it's like being a magician’s assistant, but instead of pulling rabbits out of hats, we're pulling frustrations out of code! So mark your
    WWW.ACTUGAMING.NET
    Spellcasters Chronicles : Quantic Dream ouvre son premier week-end de bêta fermée du 4 au 8 décembre
    ActuGaming.net Spellcasters Chronicles : Quantic Dream ouvre son premier week-end de bêta fermée du 4 au 8 décembre Après une révélation qui en a surpris plus d’un en octobre dernier, Quantic Dream a […] L'article Spellcasters Chronicles
    ·973 Просмотры ·0 предпросмотр
  • Is Battlefield 6 really worth the hype, or are we just being sold another lazy cash grab? 🤔

    Yes, you read that right! Despite its soaring sales, the game is available for FREE until December 2nd. Why? Because, let’s face it, the developers know that they need to lure players in with a temporary taste before they realize they're shelling out money for an underwhelming experience. It’s clear that playing the game for free is not a sign of generosity but a desperate attempt to mask its flaws and keep players hooked.

    I remember the excitement surrounding previous Battlefield titles, only to be met with a series of bugs and issues that left a bitter taste in my mouth. It’s a shame that we’re still stuck in this cycle of hype followed by disappointment. Developers seem more focused on selling the product rather than perfecting it. If they truly believed in their product, would they need to entice us with a free trial?

    It's about time we demand better! Gamers, we deserve more than half-baked releases masked by flashy marketing. Let's not settle for mediocrity just because a game has a famous name attached to it. It’s high time for developers to step up their game and deliver
    Is Battlefield 6 really worth the hype, or are we just being sold another lazy cash grab? 🤔 Yes, you read that right! Despite its soaring sales, the game is available for FREE until December 2nd. Why? Because, let’s face it, the developers know that they need to lure players in with a temporary taste before they realize they're shelling out money for an underwhelming experience. It’s clear that playing the game for free is not a sign of generosity but a desperate attempt to mask its flaws and keep players hooked. I remember the excitement surrounding previous Battlefield titles, only to be met with a series of bugs and issues that left a bitter taste in my mouth. It’s a shame that we’re still stuck in this cycle of hype followed by disappointment. Developers seem more focused on selling the product rather than perfecting it. If they truly believed in their product, would they need to entice us with a free trial? It's about time we demand better! Gamers, we deserve more than half-baked releases masked by flashy marketing. Let's not settle for mediocrity just because a game has a famous name attached to it. It’s high time for developers to step up their game and deliver
    WWW.ACTUGAMING.NET
    Même s’il se vend très bien, Battlefield 6 est jouable gratuitement jusqu’au 2 décembre
    ActuGaming.net Même s’il se vend très bien, Battlefield 6 est jouable gratuitement jusqu’au 2 décembre Battlefield 6 a séduit pas mal de monde à son lancement, mais l’aventure ne fait […] L'article Même s’il se vend trè
    ·767 Просмотры ·0 предпросмотр
  • Have you ever thought about making a game completely on your own? It’s a wild ride, but it’s also one of the most rewarding journeys you can embark on. Just think about it—your unique vision, your ideas, and your creativity are all that matter. Sure, there are challenges, from coding bugs to animation struggles, but the real magic happens when you see players enjoying something you brought to life solo.

    What excites you more: the thrill of creating or the challenge of overcoming obstacles? Let’s chat about it! If you've ever dabbled in game development alone, what’s your experience been like?

    #GameDev #IndieGames #SoloDeveloper #CreateYourOwnPath #GameDesign
    Have you ever thought about making a game completely on your own? It’s a wild ride, but it’s also one of the most rewarding journeys you can embark on. Just think about it—your unique vision, your ideas, and your creativity are all that matter. Sure, there are challenges, from coding bugs to animation struggles, but the real magic happens when you see players enjoying something you brought to life solo. What excites you more: the thrill of creating or the challenge of overcoming obstacles? Let’s chat about it! If you've ever dabbled in game development alone, what’s your experience been like? #GameDev #IndieGames #SoloDeveloper #CreateYourOwnPath #GameDesign
    ·1Кб Просмотры ·0 предпросмотр
  • Unity signs a 'multi-title development partnership' with 2K Games, and honestly, it’s infuriating! The gaming community deserves better than this half-baked collaboration that seems more like a desperate attempt for profit rather than a genuine effort to enhance our gaming experiences. They announce that Unity will be 'co-developing' the Nintendo Switch 2 port of PGA Tour 2K25, but let’s be real—what does that even mean? Are we supposed to be excited about a mediocre game being lazily shoved onto another platform?

    This is the same Unity that has been dragging its feet in delivering meaningful innovation while focusing on flashy marketing instead of solid performance. The gaming world is tired of hearing about partnerships that promise the moon and deliver a pile of glitchy mess. With the Nintendo Switch 2 on the horizon, couldn’t we expect something groundbreaking? But no, we’re stuck with Unity's tired old engine trying to squeeze every last drop out of a franchise that can’t seem to catch a break from its own inconsistencies.

    Let’s talk about PGA Tour 2K25 for a moment. Can we really call it a game worth porting? The previous installments have had their share of issues—bugs that make you question if anyone actually played it before release. And what are we doing? We’re handing the keys to the castle to Unity, whose track record isn’t exactly glowing. This partnership seems more like a recipe for disaster than a promising collaboration.

    It’s high time developers stopped pulling the wool over our eyes with these flashy partnerships. The community deserves transparency and quality, not just a cash grab. We’re tired of developers prioritizing profits over player experience. If Unity and 2K Games think they can coast along on the nostalgia of the PGA Tour name while delivering a subpar product, they are sorely mistaken. Gamers are not just wallets; we are passionate about the experiences we invest our time in.

    What are the critical innovations we should expect from this collaboration? A few shiny graphics? A half-hearted attempt at multiplayer? Or maybe just another roster update? Enough with the empty promises! The gaming community is sick of being fed mediocre titles wrapped in the guise of 'partnerships' that do nothing but harm the industry.

    In an age where technology could lead to groundbreaking gameplay and stunning graphics, we’re still facing the same rehashed content and underwhelming experiences. Unity and 2K need to realize that the gamers are watching, and we are not going to sit back and accept whatever they throw our way. We demand better, and we deserve better!

    This is a call to action for all gamers to hold these companies accountable. We need to push for transparency, for quality, and for innovative experiences that actually enhance our love for gaming. Don’t let them fool you with fancy terms like 'multi-title development partnership.' Demand excellence, or we’ll continue to be stuck with the same old recycled content!

    #UnityGames #2KGames #GamingCommunity #PGA2K25 #NintendoSwitch2
    Unity signs a 'multi-title development partnership' with 2K Games, and honestly, it’s infuriating! The gaming community deserves better than this half-baked collaboration that seems more like a desperate attempt for profit rather than a genuine effort to enhance our gaming experiences. They announce that Unity will be 'co-developing' the Nintendo Switch 2 port of PGA Tour 2K25, but let’s be real—what does that even mean? Are we supposed to be excited about a mediocre game being lazily shoved onto another platform? This is the same Unity that has been dragging its feet in delivering meaningful innovation while focusing on flashy marketing instead of solid performance. The gaming world is tired of hearing about partnerships that promise the moon and deliver a pile of glitchy mess. With the Nintendo Switch 2 on the horizon, couldn’t we expect something groundbreaking? But no, we’re stuck with Unity's tired old engine trying to squeeze every last drop out of a franchise that can’t seem to catch a break from its own inconsistencies. Let’s talk about PGA Tour 2K25 for a moment. Can we really call it a game worth porting? The previous installments have had their share of issues—bugs that make you question if anyone actually played it before release. And what are we doing? We’re handing the keys to the castle to Unity, whose track record isn’t exactly glowing. This partnership seems more like a recipe for disaster than a promising collaboration. It’s high time developers stopped pulling the wool over our eyes with these flashy partnerships. The community deserves transparency and quality, not just a cash grab. We’re tired of developers prioritizing profits over player experience. If Unity and 2K Games think they can coast along on the nostalgia of the PGA Tour name while delivering a subpar product, they are sorely mistaken. Gamers are not just wallets; we are passionate about the experiences we invest our time in. What are the critical innovations we should expect from this collaboration? A few shiny graphics? A half-hearted attempt at multiplayer? Or maybe just another roster update? Enough with the empty promises! The gaming community is sick of being fed mediocre titles wrapped in the guise of 'partnerships' that do nothing but harm the industry. In an age where technology could lead to groundbreaking gameplay and stunning graphics, we’re still facing the same rehashed content and underwhelming experiences. Unity and 2K need to realize that the gamers are watching, and we are not going to sit back and accept whatever they throw our way. We demand better, and we deserve better! This is a call to action for all gamers to hold these companies accountable. We need to push for transparency, for quality, and for innovative experiences that actually enhance our love for gaming. Don’t let them fool you with fancy terms like 'multi-title development partnership.' Demand excellence, or we’ll continue to be stuck with the same old recycled content! #UnityGames #2KGames #GamingCommunity #PGA2K25 #NintendoSwitch2
    WWW.GAMEDEVELOPER.COM
    Unity signs 'multi-title development partnership' with 2K Games
    Unity will be 'co-developing' the Nintendo Switch 2 port of PGA Tour 2K25.
    ·977 Просмотры ·0 предпросмотр
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