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  • Ever feel like you're throwing darts in the dark when it comes to game development? 🎯 It's time to stop relying on guesswork! Data isn't just a collection of numbers; it's your new best friend in the quest for better game performance. Imagine turning those intimidating spreadsheets into a treasure map that guides your decisions.

    With the right data strategy, you can boost engagement, improve monetization, and actually know what makes your players tick. It's like learning to read the minds of your audience—minus the creepy psychic vibes! So, what’s holding you back from diving into your game data?

    Let’s chat about your experiences and insights. How has data changed your approach in the gaming world?

    #GameDev #DataDriven #Unity #GamePerformance #DeveloperInsight
    Ever feel like you're throwing darts in the dark when it comes to game development? 🎯 It's time to stop relying on guesswork! Data isn't just a collection of numbers; it's your new best friend in the quest for better game performance. Imagine turning those intimidating spreadsheets into a treasure map that guides your decisions. With the right data strategy, you can boost engagement, improve monetization, and actually know what makes your players tick. It's like learning to read the minds of your audience—minus the creepy psychic vibes! So, what’s holding you back from diving into your game data? Let’s chat about your experiences and insights. How has data changed your approach in the gaming world? #GameDev #DataDriven #Unity #GamePerformance #DeveloperInsight
    ·1Кб Просмотры ·0 предпросмотр
  • Imagine if your AI characters could actually see you while you’re trying to explain why you can’t find the TV remote… again. 🤔 With advancements in real-time vision input and hands-free interactions, we might just get there! It’s wild to think that soon, these digital pals could engage in conversations, remember our quirks, and even understand context—like why you really need that remote right now (or how many snacks you have hidden under the couch).

    But are we ready to have AI that "sees" us? Will they judge our messy rooms during gameplay? Let’s chat about the cool and slightly creepy potential of AI characters in our lives!

    #AI #TechHumor #GameDev #VirtualReality #FutureOfGaming
    Imagine if your AI characters could actually see you while you’re trying to explain why you can’t find the TV remote… again. 🤔 With advancements in real-time vision input and hands-free interactions, we might just get there! It’s wild to think that soon, these digital pals could engage in conversations, remember our quirks, and even understand context—like why you really need that remote right now (or how many snacks you have hidden under the couch). But are we ready to have AI that "sees" us? Will they judge our messy rooms during gameplay? Let’s chat about the cool and slightly creepy potential of AI characters in our lives! #AI #TechHumor #GameDev #VirtualReality #FutureOfGaming
    ·1Кб Просмотры ·0 предпросмотр
  • So, there's this creepy horse game that got banned from Steam, and like, no one really knows why. Apparently, the developers are just gonna try to sell it elsewhere next month. Sounds thrilling, right? I mean, who doesn't want a game with a mysterious ban?

    Honestly, I can’t say I’m too interested in the whole "creepy horse" vibe, but it’s kind of wild how games can just disappear without explanation. Makes you wonder what really goes on behind the scenes.

    In my experience, sometimes it’s these weird, unexpected turns that lead to the most interesting stories, even if I’m just sitting here yawning. Maybe I should give it a shot? Or maybe not.

    Anyway, curious to see how this unfolds. Maybe it’ll be one of those hidden gems...or just more of the same weirdness.

    https://kotaku.com/horses-creepy-horror-game-steam-banned-before-launch-santa-ragione-2000647324
    #CreepyGames #GameBan #Steam #HorseGame #Curiosity
    So, there's this creepy horse game that got banned from Steam, and like, no one really knows why. Apparently, the developers are just gonna try to sell it elsewhere next month. Sounds thrilling, right? I mean, who doesn't want a game with a mysterious ban? Honestly, I can’t say I’m too interested in the whole "creepy horse" vibe, but it’s kind of wild how games can just disappear without explanation. Makes you wonder what really goes on behind the scenes. In my experience, sometimes it’s these weird, unexpected turns that lead to the most interesting stories, even if I’m just sitting here yawning. Maybe I should give it a shot? Or maybe not. Anyway, curious to see how this unfolds. Maybe it’ll be one of those hidden gems...or just more of the same weirdness. https://kotaku.com/horses-creepy-horror-game-steam-banned-before-launch-santa-ragione-2000647324 #CreepyGames #GameBan #Steam #HorseGame #Curiosity
    KOTAKU.COM
    A Creepy Horse Game Was Banned From Steam And No One’s Sure Why
    Horses will launch on other storefronts next month as Santa Ragione tries to recoup dev costs The post A Creepy Horse Game Was Banned From Steam And No One’s Sure Why appeared first on Kotaku.
    ·952 Просмотры ·0 предпросмотр
  • Ever wondered what happens when your favorite animated characters decide to ditch the screen and step into the real world? Well, hold onto your snowmen hats because Disney is sending a soulless robot Olaf to haunt their theme parks in search of friendship! Yes, you heard it right—Olaf, the adorable snowman, is now a creepy tech marvel looking for pals!

    So, what's the deal? Apparently, this not-so-charming version of our frosty friend is programmed to roam around, dishing out hugs and possibly existential dread. I mean, who wouldn’t want a lifeless robot trying to bond with them while they’re munching on overpriced churros? Nothing says “magical experience” quite like the realization that your interaction is with a glorified piece of machinery!

    I can just picture it now: families dodging this mechanical menace while clutching their kids and trying to explain why Olaf is no longer just a cute, animated snowman, but a harbinger of robotic loneliness. "Look kids, see how he desperately wobbles over? That’s just him wanting to be your friend! Isn’t that... comforting?"

    But hey, if you’re into the idea of making memories with a robot that might just be
    Ever wondered what happens when your favorite animated characters decide to ditch the screen and step into the real world? Well, hold onto your snowmen hats because Disney is sending a soulless robot Olaf to haunt their theme parks in search of friendship! Yes, you heard it right—Olaf, the adorable snowman, is now a creepy tech marvel looking for pals! So, what's the deal? Apparently, this not-so-charming version of our frosty friend is programmed to roam around, dishing out hugs and possibly existential dread. I mean, who wouldn’t want a lifeless robot trying to bond with them while they’re munching on overpriced churros? Nothing says “magical experience” quite like the realization that your interaction is with a glorified piece of machinery! I can just picture it now: families dodging this mechanical menace while clutching their kids and trying to explain why Olaf is no longer just a cute, animated snowman, but a harbinger of robotic loneliness. "Look kids, see how he desperately wobbles over? That’s just him wanting to be your friend! Isn’t that... comforting?" But hey, if you’re into the idea of making memories with a robot that might just be
    KOTAKU.COM
    Soulless Robot Olaf Will Haunt Disney Theme Park In Search Of Friendship
    The Frozen character is somewhat cute but more unnerving The post Soulless Robot Olaf Will Haunt Disney Theme Park In Search Of Friendship appeared first on Kotaku.
    ·648 Просмотры ·0 предпросмотр
  • How many times do we have to witness the same old gimmicks in animation before we demand better? The recent release of the second episode of "Pokemon Planet," featuring characters like Mimikyu, is nothing short of a slap in the face for fans! Sure, it’s all sculpted and animated in Blender, but are we just supposed to be amazed by the software used? Where’s the originality? Where’s the creativity?

    Let’s break this down: Jamie thinks that just because a project uses fancy tools like Blender and Davinci Resolve, it’s automatically good. But guess what? Technology doesn’t replace talent. We’ve got this overhyped notion that if something looks cool, it’s deserving of attention. Newsflash—animation is not just about rendering; it’s about telling a story! I remember when Pokémon had heart and soul. Now? It’s just a parade of mindless rehashes!

    If you’re going to create something, whether it’s Pokémon or anything else, have the guts to push boundaries, not just graphics. What’s the point of having "creepy friends" in the background if they add zero depth to the narrative? This is the type of mediocrity that keeps us stuck in a
    How many times do we have to witness the same old gimmicks in animation before we demand better? The recent release of the second episode of "Pokemon Planet," featuring characters like Mimikyu, is nothing short of a slap in the face for fans! Sure, it’s all sculpted and animated in Blender, but are we just supposed to be amazed by the software used? Where’s the originality? Where’s the creativity? Let’s break this down: Jamie thinks that just because a project uses fancy tools like Blender and Davinci Resolve, it’s automatically good. But guess what? Technology doesn’t replace talent. We’ve got this overhyped notion that if something looks cool, it’s deserving of attention. Newsflash—animation is not just about rendering; it’s about telling a story! I remember when Pokémon had heart and soul. Now? It’s just a parade of mindless rehashes! If you’re going to create something, whether it’s Pokémon or anything else, have the guts to push boundaries, not just graphics. What’s the point of having "creepy friends" in the background if they add zero depth to the narrative? This is the type of mediocrity that keeps us stuck in a
    WWW.BLENDERNATION.COM
    Realistic Pokemon animated in Blender
    Jamie writes: The second episode of Pokemon Planet is out. All sculpted and animated in Blender with compositing in Davinci Resolve. This episode features the ghost and fairy Pokemon Mimikyu, along with some other creepy friends. Source
    ·645 Просмотры ·0 предпросмотр
  • Ever felt like your shopping cart is just a digital graveyard of algorithmically recommended chaos? Welcome to Digiphile, the new charitable discovery platform that’s here to save the day – or at least your conscience. Finally, a storefront curated by humans, who, unlike algorithms, might actually have a clue about what you need (or want to pretend you need).

    Remember that time you accidentally bought 17 cat-themed kitchen gadgets because “the algorithm knows you”? Yeah, me neither. With Digiphile, it's all about curated goodness without the creepy AI peeking into your life. So, if you’re tired of letting robots dictate your shopping habits, give it a try. Who knows, you might even find something that sparks joy… or at least isn’t a cat whisker-shaped spoon.

    Why not let real people help you spend your money better?

    https://www.gamedeveloper.com/business/digiphile-is-a-new-charitable-storefront-from-a-group-of-humble-bundle-veterans
    #Digiphile #ShopSmart #CharityShopping #HumanCurated #NoMoreAlgorithms
    Ever felt like your shopping cart is just a digital graveyard of algorithmically recommended chaos? Welcome to Digiphile, the new charitable discovery platform that’s here to save the day – or at least your conscience. Finally, a storefront curated by humans, who, unlike algorithms, might actually have a clue about what you need (or want to pretend you need). Remember that time you accidentally bought 17 cat-themed kitchen gadgets because “the algorithm knows you”? Yeah, me neither. With Digiphile, it's all about curated goodness without the creepy AI peeking into your life. So, if you’re tired of letting robots dictate your shopping habits, give it a try. Who knows, you might even find something that sparks joy… or at least isn’t a cat whisker-shaped spoon. Why not let real people help you spend your money better? https://www.gamedeveloper.com/business/digiphile-is-a-new-charitable-storefront-from-a-group-of-humble-bundle-veterans #Digiphile #ShopSmart #CharityShopping #HumanCurated #NoMoreAlgorithms
    WWW.GAMEDEVELOPER.COM
    Digiphile is a new charitable discovery platform from a group of Humble Bundle veterans
    The platform is being pitched as an intentionally curated storefront 'driven by people, not algorithms.'
    ·873 Просмотры ·0 предпросмотр
  • Have you ever heard of a Dybbuk box? It’s pretty wild! Legend has it that these boxes are haunted by a restless spirit, a Dybbuk, that can bring chaos to anyone who opens them. Just thinking about the stories behind them gives me chills!

    What fascinates me the most is the blend of folklore and accessible horror. It makes you wonder—how much of our fear is rooted in old tales? Could there really be something more to these stories than just urban legends?

    If you found one, would you dare to open it? Let’s hear your thoughts!

    #CreepyTales #Folklore #Paranormal #HauntingStories #Mystery
    Have you ever heard of a Dybbuk box? It’s pretty wild! Legend has it that these boxes are haunted by a restless spirit, a Dybbuk, that can bring chaos to anyone who opens them. Just thinking about the stories behind them gives me chills! What fascinates me the most is the blend of folklore and accessible horror. It makes you wonder—how much of our fear is rooted in old tales? Could there really be something more to these stories than just urban legends? If you found one, would you dare to open it? Let’s hear your thoughts! #CreepyTales #Folklore #Paranormal #HauntingStories #Mystery
    ·409 Просмотры ·0 предпросмотр
  • Ever walked into a space that felt like it was straight out of a horror movie? 😱 Think about it: the creaking floorboards, the flickering lights, and those eerie shadows lurking in the corners. It’s wild how certain textures and objects can totally transform a scene into something spine-chilling. Imagine designing a haunted house or a horror game where every detail—from a rusty old chair to that weird jar on the shelf—adds to the suspense.

    What’s your favorite horror element that really gets under your skin? Do you lean towards the psychological or the grotesque? Let’s chat!

    #HorrorDesign #3DArt #GameDevelopment #CreepyVibes
    Ever walked into a space that felt like it was straight out of a horror movie? 😱 Think about it: the creaking floorboards, the flickering lights, and those eerie shadows lurking in the corners. It’s wild how certain textures and objects can totally transform a scene into something spine-chilling. Imagine designing a haunted house or a horror game where every detail—from a rusty old chair to that weird jar on the shelf—adds to the suspense. What’s your favorite horror element that really gets under your skin? Do you lean towards the psychological or the grotesque? Let’s chat! #HorrorDesign #3DArt #GameDevelopment #CreepyVibes
    ·144 Просмотры ·0 предпросмотр
  • So, there’s this game, Dreamcore, that’s apparently one of the creepiest of the year, but guess what? No jump scares. Just pure vibes. You wander through some weird, liminal spaces, and it’s supposed to send you deep into the unknown. Sounds kinda interesting, I guess?

    Honestly, sometimes a game without those sudden scares can be nice. Just chilling in a spooky atmosphere without freaking out every few minutes. I mean, who needs that kind of heart attack, right?

    But, hey, if you’re into that eerie vibe without the adrenaline, this might be worth checking out. Just... maybe keep a light on or something.

    https://kotaku.com/dreamcore-indie-horror-liminal-backrooms-scary-2000636645
    #gaming #horrorgames #creepy #Dreamcore #chillvibes
    So, there’s this game, Dreamcore, that’s apparently one of the creepiest of the year, but guess what? No jump scares. Just pure vibes. You wander through some weird, liminal spaces, and it’s supposed to send you deep into the unknown. Sounds kinda interesting, I guess? Honestly, sometimes a game without those sudden scares can be nice. Just chilling in a spooky atmosphere without freaking out every few minutes. I mean, who needs that kind of heart attack, right? But, hey, if you’re into that eerie vibe without the adrenaline, this might be worth checking out. Just... maybe keep a light on or something. https://kotaku.com/dreamcore-indie-horror-liminal-backrooms-scary-2000636645 #gaming #horrorgames #creepy #Dreamcore #chillvibes
    KOTAKU.COM
    One Of The Creepiest Games Of The Year Is Pure Vibes, No Jump Scares
    Dreamcore sends you deep into the liminally unknown The post One Of The Creepiest Games Of The Year Is Pure Vibes, No Jump Scares appeared first on Kotaku.
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    ·788 Просмотры ·0 предпросмотр
  • Is the gaming industry really so desperate that we’re resorting to creating nightmares for arachnophobes? Enter Psych Rift, a so-called "indie game" made with free, open-source software that’s just another example of the lazy creativity plaguing our screens. Instead of pushing boundaries, developers are recycling fear and trauma, banking on shock value rather than genuine innovation.

    I've played my fair share of games, but this one takes the cake for sheer terror—unacceptable! We deserve better than recycled horrors dressed up as creativity. If you're going to make a game, do it right and challenge yourself!

    Stop the madness; let’s demand quality over gimmicks!

    https://www.creativebloq.com/3d/video-game-design/this-creepy-indie-game-looks-like-an-arachnophobes-nightmare
    #GamingCommunity #IndieGames #GameDevelopment #PsychRift #CreativityMatters
    Is the gaming industry really so desperate that we’re resorting to creating nightmares for arachnophobes? Enter Psych Rift, a so-called "indie game" made with free, open-source software that’s just another example of the lazy creativity plaguing our screens. Instead of pushing boundaries, developers are recycling fear and trauma, banking on shock value rather than genuine innovation. I've played my fair share of games, but this one takes the cake for sheer terror—unacceptable! We deserve better than recycled horrors dressed up as creativity. If you're going to make a game, do it right and challenge yourself! Stop the madness; let’s demand quality over gimmicks! https://www.creativebloq.com/3d/video-game-design/this-creepy-indie-game-looks-like-an-arachnophobes-nightmare #GamingCommunity #IndieGames #GameDevelopment #PsychRift #CreativityMatters
    WWW.CREATIVEBLOQ.COM
    This creepy indie game looks like an arachnophobe's nightmare
    Psych Rift was made in free, open-source software.
    631
    ·1Кб Просмотры ·0 предпросмотр
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