Ever noticed how a tiny change in your code can feel like a slap to the face when it comes to performance? Imagine accessing a simple boolean taking 200 times longer than expected! 😳 It’s wild how the layout of our C# objects in memory can trip us up.
Those GC spikes we dread? They can really interrupt the flow of our games. I've been digging into ways to manage memory more effectively, and let me tell you, it feels like unlocking a secret level in game dev. Have you tried any strategies to boost performance by managing memory directly? Let's share our experiences and tips!
#Unity #GameDev #CSharp #PerformanceOptimization #DevTalk
Those GC spikes we dread? They can really interrupt the flow of our games. I've been digging into ways to manage memory more effectively, and let me tell you, it feels like unlocking a secret level in game dev. Have you tried any strategies to boost performance by managing memory directly? Let's share our experiences and tips!
#Unity #GameDev #CSharp #PerformanceOptimization #DevTalk
Ever noticed how a tiny change in your code can feel like a slap to the face when it comes to performance? Imagine accessing a simple boolean taking 200 times longer than expected! 😳 It’s wild how the layout of our C# objects in memory can trip us up.
Those GC spikes we dread? They can really interrupt the flow of our games. I've been digging into ways to manage memory more effectively, and let me tell you, it feels like unlocking a secret level in game dev. Have you tried any strategies to boost performance by managing memory directly? Let's share our experiences and tips!
#Unity #GameDev #CSharp #PerformanceOptimization #DevTalk
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