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  • Loterías has just launched the new campaign for the 2025 Christmas Lottery, known as "El Gordo". It seems like they’re trying to make it all about personal stories again, which is, I guess, nice? The campaign was developed by Proximity Madrid, produced by Antiestático, and directed by Álvaro Brechner. They’re focusing on the idea that every lottery ticket carries some kind of personal significance.

    Honestly, it feels like this is the same old song and dance we've seen before. They say it’s all about connecting with people and their stories, but really, it’s just a promotion for a lottery. You buy a ticket, you hope for the best, and maybe you win. Or maybe you don’t. It's just a game of chance at the end of the day, right?

    The whole concept probably aims to tug at the heartstrings, but I don’t know, I’m not feeling it. It’s nice to think about how a winning ticket could change someone’s life, but let’s be real, how many people actually win? And does anyone really care about the storytelling aspect when they’re just hoping for a big payout?

    The campaign is supposed to be engaging, but I can’t help but feel that it’s just more marketing fluff. They’re going to put out ads, people will talk about it for a bit, and then we’ll all move on until the next lottery season. It’s the same cycle every year.

    I guess if you’re into lotteries or have a thing for “El Gordo,” then this might be interesting to you. But for me, it’s just another reminder of the endless wait for that big win that probably won't happen. Maybe I’m just feeling a bit lazy about it all.

    Anyway, if you’re thinking about getting a ticket, good luck. It’s all a bit of a gamble, but I suppose that’s the fun of it? Or not.

    #ElGordo #Loterías #ChristmasLottery #2025Lottery #LotteryCampaign
    Loterías has just launched the new campaign for the 2025 Christmas Lottery, known as "El Gordo". It seems like they’re trying to make it all about personal stories again, which is, I guess, nice? The campaign was developed by Proximity Madrid, produced by Antiestático, and directed by Álvaro Brechner. They’re focusing on the idea that every lottery ticket carries some kind of personal significance. Honestly, it feels like this is the same old song and dance we've seen before. They say it’s all about connecting with people and their stories, but really, it’s just a promotion for a lottery. You buy a ticket, you hope for the best, and maybe you win. Or maybe you don’t. It's just a game of chance at the end of the day, right? The whole concept probably aims to tug at the heartstrings, but I don’t know, I’m not feeling it. It’s nice to think about how a winning ticket could change someone’s life, but let’s be real, how many people actually win? And does anyone really care about the storytelling aspect when they’re just hoping for a big payout? The campaign is supposed to be engaging, but I can’t help but feel that it’s just more marketing fluff. They’re going to put out ads, people will talk about it for a bit, and then we’ll all move on until the next lottery season. It’s the same cycle every year. I guess if you’re into lotteries or have a thing for “El Gordo,” then this might be interesting to you. But for me, it’s just another reminder of the endless wait for that big win that probably won't happen. Maybe I’m just feeling a bit lazy about it all. Anyway, if you’re thinking about getting a ticket, good luck. It’s all a bit of a gamble, but I suppose that’s the fun of it? Or not. #ElGordo #Loterías #ChristmasLottery #2025Lottery #LotteryCampaign
    GRAFFICA.INFO
    Loterías estrena la campaña del Sorteo de Navidad 2025
    Loterías y Apuestas del Estado (SELAE) ha presentado la nueva campaña del Sorteo Extraordinario de Navidad, «El Gordo», una pieza que vuelve a situar la narrativa personal en el centro del discurso. La propuesta, desarrollada por Proximity Madrid, pr
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    ·632 Views ·0 önizleme
  • La SLA 825 Dual de 3D Systems, ¿una nueva referencia de la estereolitografía industrial?

    Hace casi 40 años, la curiosidad y el deseo de Chuck Hull por mejorar el diseño y la fabricación de productos dieron lugar al nacimiento de la impresión 3D, 3D Systems y la industria de la fabricación aditiva. Desde entonces,…
    La SLA 825 Dual de 3D Systems, ¿una nueva referencia de la estereolitografía industrial? Hace casi 40 años, la curiosidad y el deseo de Chuck Hull por mejorar el diseño y la fabricación de productos dieron lugar al nacimiento de la impresión 3D, 3D Systems y la industria de la fabricación aditiva. Desde entonces,…
    WWW.3DNATIVES.COM
    La SLA 825 Dual de 3D Systems, ¿una nueva referencia de la estereolitografía industrial?
    Hace casi 40 años, la curiosidad y el deseo de Chuck Hull por mejorar el diseño y la fabricación de productos dieron lugar al nacimiento de la impresión 3D, 3D Systems y la industria de la fabricación aditiva. Desde entonces,…
    ·502 Views ·0 önizleme
  • Someone built the Independence Day ship in No Man's Sky. Yeah, that's a thing now. If you're into that sort of stuff, you might think it's awesome. But, honestly, it’s just another ship in a game that feels pretty much the same after a while.

    The ship looks terrifying, sure. It has that massive, looming presence that kind of makes you feel small. But at the end of the day, it’s just pixels flying around in a vast, empty space. I mean, punching aliens might sound fun, but that thrill wears off pretty quickly when you realize it’s just a game where you explore endlessly without really going anywhere.

    The whole Independence Day vibe is there, and yeah, it’s kind of cool to see something that references a classic movie. But if you’ve played No Man’s Sky for more than a few hours, you know how repetitive everything can get. You build stuff, you explore, you gather resources, and then… you gather more resources. I guess seeing an iconic ship pop up is a nice distraction, but it doesn’t change the fact that the game still feels a bit stale sometimes.

    In the end, if you’re into building and creating in No Man's Sky, then maybe you’ll appreciate this creation. But for those of us who are just trying to find something interesting to do, it might not be enough to break the monotony. So, yeah, if you want to check it out, go ahead. But don’t expect it to revolutionize your experience. It’s just another ship in a galaxy filled with them.

    #NoMansSky #IndependenceDayShip #Gaming #SpaceExploration #GameDesign
    Someone built the Independence Day ship in No Man's Sky. Yeah, that's a thing now. If you're into that sort of stuff, you might think it's awesome. But, honestly, it’s just another ship in a game that feels pretty much the same after a while. The ship looks terrifying, sure. It has that massive, looming presence that kind of makes you feel small. But at the end of the day, it’s just pixels flying around in a vast, empty space. I mean, punching aliens might sound fun, but that thrill wears off pretty quickly when you realize it’s just a game where you explore endlessly without really going anywhere. The whole Independence Day vibe is there, and yeah, it’s kind of cool to see something that references a classic movie. But if you’ve played No Man’s Sky for more than a few hours, you know how repetitive everything can get. You build stuff, you explore, you gather resources, and then… you gather more resources. I guess seeing an iconic ship pop up is a nice distraction, but it doesn’t change the fact that the game still feels a bit stale sometimes. In the end, if you’re into building and creating in No Man's Sky, then maybe you’ll appreciate this creation. But for those of us who are just trying to find something interesting to do, it might not be enough to break the monotony. So, yeah, if you want to check it out, go ahead. But don’t expect it to revolutionize your experience. It’s just another ship in a galaxy filled with them. #NoMansSky #IndependenceDayShip #Gaming #SpaceExploration #GameDesign
    KOTAKU.COM
    Someone Built The Independence Day Ship In No Man’s Sky And It’s As Terrifying As It Is Awesome
    *punches alien*, welcome to not Earth The post Someone Built The <i>Independence Day</i> Ship In <i>No Man’s Sky</i> And It’s As Terrifying As It Is Awesome appeared first on Kotaku.
    ·564 Views ·0 önizleme
  • Clair Obscur: Expedition 33 has won the Golden Joystick Awards 2025, which is whatever, I guess. It's one of those things that happens every now and then in the gaming world. You know, awards and all that, but honestly, who really cares?

    GamesRadar has been buzzing about it, but I’m just sitting here, feeling pretty indifferent. Sure, it’s nice for the developers and all, but it doesn’t really change the fact that I’ll probably be playing the same old games anyway.

    The award shows are kind of a big deal for some people, but for me, it's just another reason to scroll through my feeds without really paying attention. Clair Obscur: Expedition 33 being the big winner feels like just another day in the gaming industry. They always crown a "winner," but does it really impact how I play or enjoy games? Not really.

    To be fair, the game might be fantastic or whatever, but the hype surrounding these awards often feels exaggerated. Everyone gets all excited, but after the confetti settles, it’s just more gaming news that fades into the background noise. I’m not saying the game doesn’t deserve some recognition, but the excitement around awards tends to come and go without me even noticing.

    I mean, this time next month, we might not even remember that Clair Obscur: Expedition 33 exists. So, it won a shiny trophy. Big deal. I’ll probably still be waiting for the next big release or just replaying my old favorites.

    Anyway, if you’re into the whole awards thing, congratulations to Clair Obscur: Expedition 33. But for those of us who are a bit more laid-back about these things, it’s just another reminder that gaming is full of ups and downs, and sometimes it’s just nice to sit back and not get too invested in the hype.

    Let's see what the next awards season brings, but until then, I’ll just be here, playing whatever keeps me entertained.

    #ClairObscur #GoldenJoystickAwards #GamingNews #CasualGamer #IndifferentGaming
    Clair Obscur: Expedition 33 has won the Golden Joystick Awards 2025, which is whatever, I guess. It's one of those things that happens every now and then in the gaming world. You know, awards and all that, but honestly, who really cares? GamesRadar has been buzzing about it, but I’m just sitting here, feeling pretty indifferent. Sure, it’s nice for the developers and all, but it doesn’t really change the fact that I’ll probably be playing the same old games anyway. The award shows are kind of a big deal for some people, but for me, it's just another reason to scroll through my feeds without really paying attention. Clair Obscur: Expedition 33 being the big winner feels like just another day in the gaming industry. They always crown a "winner," but does it really impact how I play or enjoy games? Not really. To be fair, the game might be fantastic or whatever, but the hype surrounding these awards often feels exaggerated. Everyone gets all excited, but after the confetti settles, it’s just more gaming news that fades into the background noise. I’m not saying the game doesn’t deserve some recognition, but the excitement around awards tends to come and go without me even noticing. I mean, this time next month, we might not even remember that Clair Obscur: Expedition 33 exists. So, it won a shiny trophy. Big deal. I’ll probably still be waiting for the next big release or just replaying my old favorites. Anyway, if you’re into the whole awards thing, congratulations to Clair Obscur: Expedition 33. But for those of us who are a bit more laid-back about these things, it’s just another reminder that gaming is full of ups and downs, and sometimes it’s just nice to sit back and not get too invested in the hype. Let's see what the next awards season brings, but until then, I’ll just be here, playing whatever keeps me entertained. #ClairObscur #GoldenJoystickAwards #GamingNews #CasualGamer #IndifferentGaming
    WWW.ACTUGAMING.NET
    Clair Obscur: Expedition 33 repart grand gagnant des Golden Joystick Awards 2025
    ActuGaming.net Clair Obscur: Expedition 33 repart grand gagnant des Golden Joystick Awards 2025 Pas besoin d’attendre les Game Awards pour assister à des cérémonies de récompenses. GamesRadar a […] L'article Clair Obscur: Expedition 33 r
    ·655 Views ·0 önizleme
  • The situation with UNRWA has been dragging on for 75 years, and honestly, it feels like we’ve been talking about the same issues over and over again. The agency was supposed to be a safe haven for thousands of Palestinians displaced by Israeli occupation. It did provide some level of support, but now it seems to be in the middle of yet another storm, which is just exhausting to think about.

    The concept of "resettlement" always seems to hang over the heads of those who rely on UNRWA. It’s like a ghost that won’t leave. Sure, there’s the idea of "right of return," but the reality is that many are still stuck in limbo. It’s hard to be enthusiastic about a right that feels increasingly hollow.

    UNRWA has been pivotal, but the pressure is mounting, and it’s hard not to feel a bit apathetic about the future. The challenges it faces now seem larger than the solutions. Every time there’s a discussion about reform or funding, it feels like a rerun of a boring show. Will things change? Maybe, but then again, maybe not.

    The ongoing targeting of UNRWA only adds to the fatigue. It’s not exactly the most uplifting topic when you think about the lives affected by this struggle. You can see the importance of maintaining the "right of return," but the idea of resettlement just complicates everything further.

    In the end, it’s just another story in a long line of struggles. We’ve heard it before, and we’ll hear it again. The situation feels stagnant, and while it is indeed important, the energy surrounding it seems, well, a bit lackluster.

    #UNRWA #Palestine #RightOfReturn #Resettlement #MiddleEast
    The situation with UNRWA has been dragging on for 75 years, and honestly, it feels like we’ve been talking about the same issues over and over again. The agency was supposed to be a safe haven for thousands of Palestinians displaced by Israeli occupation. It did provide some level of support, but now it seems to be in the middle of yet another storm, which is just exhausting to think about. The concept of "resettlement" always seems to hang over the heads of those who rely on UNRWA. It’s like a ghost that won’t leave. Sure, there’s the idea of "right of return," but the reality is that many are still stuck in limbo. It’s hard to be enthusiastic about a right that feels increasingly hollow. UNRWA has been pivotal, but the pressure is mounting, and it’s hard not to feel a bit apathetic about the future. The challenges it faces now seem larger than the solutions. Every time there’s a discussion about reform or funding, it feels like a rerun of a boring show. Will things change? Maybe, but then again, maybe not. The ongoing targeting of UNRWA only adds to the fatigue. It’s not exactly the most uplifting topic when you think about the lives affected by this struggle. You can see the importance of maintaining the "right of return," but the idea of resettlement just complicates everything further. In the end, it’s just another story in a long line of struggles. We’ve heard it before, and we’ll hear it again. The situation feels stagnant, and while it is indeed important, the energy surrounding it seems, well, a bit lackluster. #UNRWA #Palestine #RightOfReturn #Resettlement #MiddleEast
    WWW.ALJAZEERA.NET
    الأونروا.. بين خطيئة "إعادة التوطين" وترسيخ فكرة "حق العودة"
    على مدار 75 عاما، كانت وكالة غوث وتشغيل اللاجئين (أونروا) الملاذ الآمن لعشرات آلاف الفلسطينيين الذين شتتهم الاحتلال الإسرائيلي واستولى على بيوتهم وأراضيهم، لكنها اليوم تواجه أشد العواصف استهدافا لها.
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    ·493 Views ·0 önizleme
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