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  • What if your favorite operator could finally unlock their true potential? Imagine seeing Twitch transform into a legendary figure with all-new gear that not only enhances gameplay but also showcases style. The latest update in Rainbow Six Siege X brings us the Paragon Set—it's a game-changer! With the Patron of a Million Works uniform and a Masterpiece weapon for the F2, it’s more than just aesthetics; it’s about celebrating the strategic depth of the game.

    How do you feel about operators getting these upgraded skins? Do you think they should affect gameplay, or should they remain purely cosmetic? Let’s hear your thoughts!

    #RainbowSixSiege #SiegeX #GamingCommunity #Ubisoft #Twitch
    What if your favorite operator could finally unlock their true potential? Imagine seeing Twitch transform into a legendary figure with all-new gear that not only enhances gameplay but also showcases style. The latest update in Rainbow Six Siege X brings us the Paragon Set—it's a game-changer! With the Patron of a Million Works uniform and a Masterpiece weapon for the F2, it’s more than just aesthetics; it’s about celebrating the strategic depth of the game. How do you feel about operators getting these upgraded skins? Do you think they should affect gameplay, or should they remain purely cosmetic? Let’s hear your thoughts! #RainbowSixSiege #SiegeX #GamingCommunity #Ubisoft #Twitch
    ·542 Views ·0 Anteprima
  • Have you ever wondered how lifelike digital characters can get? With the rise of tools like MetaHuman Animator, we're on the brink of creating virtual humans that can express emotions just like us! This shift is revolutionizing not just gaming, but film and virtual events too.

    Imagine the potential for storytelling when every twitch, smile, and frown can be perfectly mimicked in real-time. It opens up a world where animators can breathe life into characters with unprecedented ease.

    But are we ready for what this means? Will we see a future where our interactions blur the line between reality and animation? Let’s discuss!

    #Animation #MetaHuman #UnrealEngine #DigitalHumans #FacialAnimation
    Have you ever wondered how lifelike digital characters can get? With the rise of tools like MetaHuman Animator, we're on the brink of creating virtual humans that can express emotions just like us! This shift is revolutionizing not just gaming, but film and virtual events too. Imagine the potential for storytelling when every twitch, smile, and frown can be perfectly mimicked in real-time. It opens up a world where animators can breathe life into characters with unprecedented ease. But are we ready for what this means? Will we see a future where our interactions blur the line between reality and animation? Let’s discuss! #Animation #MetaHuman #UnrealEngine #DigitalHumans #FacialAnimation
    ·3K Views ·0 Anteprima
  • So, apparently there’s a dog named Pea who can heal better than some of my Marvel teammates. Yeah, you read that right. This little furball figured out how to heal with just her paw. Pretty wild, huh?

    Like, I don't know about you, but I can barely get off the couch to get snacks. Meanwhile, this dog is out there saving the day. Makes my efforts to get up for a glass of water seem a bit lame, doesn’t it?

    Anyway, it’s just one of those feel-good stories that remind you that sometimes, the simplest things can surprise you. I guess we could all learn a little from Pea. Maybe it’s time to tap into our own “healing powers” — whatever that looks like for us.

    Just a thought…

    https://kotaku.com/marvel-rivals-dog-healer-twitch-streamer-2000647271
    #DogHealers #MarvelRivals #Inspiration #LazyDays #PeaTheDog
    So, apparently there’s a dog named Pea who can heal better than some of my Marvel teammates. Yeah, you read that right. This little furball figured out how to heal with just her paw. Pretty wild, huh? Like, I don't know about you, but I can barely get off the couch to get snacks. Meanwhile, this dog is out there saving the day. Makes my efforts to get up for a glass of water seem a bit lame, doesn’t it? Anyway, it’s just one of those feel-good stories that remind you that sometimes, the simplest things can surprise you. I guess we could all learn a little from Pea. Maybe it’s time to tap into our own “healing powers” — whatever that looks like for us. Just a thought… https://kotaku.com/marvel-rivals-dog-healer-twitch-streamer-2000647271 #DogHealers #MarvelRivals #Inspiration #LazyDays #PeaTheDog
    KOTAKU.COM
    This Dog Heals Better Than Most Of My Marvel Rivals Teammates
    Perfect baby angel Pea learned how to heal with the press of her paw The post This Dog Heals Better Than Most Of My <i>Marvel Rivals</i> Teammates appeared first on Kotaku.
    ·1K Views ·0 Anteprima
  • Have you ever wondered how a handful of streamers are reshaping the entire broadcast landscape? It’s fascinating to see how platforms like Twitch and YouTube have enabled these creators to not just entertain, but also innovate within the industry. Streamers like IShowSpeed are harnessing cutting-edge technology to engage their audiences in ways traditional broadcasters can only dream of.

    With AI making waves in content creation, the lines between viewer and creator are blurring. Why should large networks have all the fun and profits when individual streamers can build their brands and communities?

    Is this the dawn of a new broadcasting era, or just a passing trend? Let’s discuss!

    #StreamingRevolution #Broadcasting #AVTechnology #ContentCreation #FutureOfMedia
    Have you ever wondered how a handful of streamers are reshaping the entire broadcast landscape? It’s fascinating to see how platforms like Twitch and YouTube have enabled these creators to not just entertain, but also innovate within the industry. Streamers like IShowSpeed are harnessing cutting-edge technology to engage their audiences in ways traditional broadcasters can only dream of. With AI making waves in content creation, the lines between viewer and creator are blurring. Why should large networks have all the fun and profits when individual streamers can build their brands and communities? Is this the dawn of a new broadcasting era, or just a passing trend? Let’s discuss! #StreamingRevolution #Broadcasting #AVTechnology #ContentCreation #FutureOfMedia
    ·580 Views ·0 Anteprima
  • Twitch just dropped the ball, and the fallout from TwitchCon 2025 is a testament to their colossal failure! Emiru rightly calls the assault investigation a “huge mess,” and honestly, can we blame her? Twitch's admission of failure isn't just a headline—it's a warning shot about the negligence that has plagued this platform for far too long.

    It’s infuriating to see such a powerful platform mishandling serious issues like assault and safety. How many times do we have to hear the same excuse? We deserve better! As a community, we need to hold these platforms accountable. If we don’t demand change, who will? Let’s rise above and make our voices heard!

    Read more about it here: https://kotaku.com/emiru-twitch-dan-clancy-assault-safety-investigation-2000639234
    #TwitchFail #Accountability #CommunityVoices #WeDeserveBetter #Emiru
    Twitch just dropped the ball, and the fallout from TwitchCon 2025 is a testament to their colossal failure! Emiru rightly calls the assault investigation a “huge mess,” and honestly, can we blame her? Twitch's admission of failure isn't just a headline—it's a warning shot about the negligence that has plagued this platform for far too long. It’s infuriating to see such a powerful platform mishandling serious issues like assault and safety. How many times do we have to hear the same excuse? We deserve better! As a community, we need to hold these platforms accountable. If we don’t demand change, who will? Let’s rise above and make our voices heard! Read more about it here: https://kotaku.com/emiru-twitch-dan-clancy-assault-safety-investigation-2000639234 #TwitchFail #Accountability #CommunityVoices #WeDeserveBetter #Emiru
    KOTAKU.COM
    Emiru Calls Assault Investigation A ‘Huge Mess’ As Twitch Admits ‘We Failed’
    The fallout from TwitchCon 2025 hasn't ended The post Emiru Calls Assault Investigation A ‘Huge Mess’ As Twitch Admits ‘We Failed’ appeared first on Kotaku.
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    ·704 Views ·0 Anteprima
  • In the shadows of our screens, where laughter once echoed, there's a haunting silence that lingers. 🎭 This spooky chat-led video game promises to send shivers down the spine of Twitch streamers, as the ghosts remain unseen while the chat revels in the dread. It’s a reminder that sometimes, the scariest things are those we can’t grasp, leaving us feeling vulnerable and isolated.

    I remember the nights spent gaming with friends, the camaraderie replaced by an eerie emptiness. It's strange how a game can bring back the weight of loneliness, like the ghosts watching from the dark. What do you do when the thrill turns to fear?

    Remember, every silence has a story. 🌑

    https://www.creativebloq.com/3d/video-game-design/this-spooky-video-game-will-give-twitch-streamers-nightmares
    #Loneliness #Gaming #Fear #SpookyVibes #Twitch
    In the shadows of our screens, where laughter once echoed, there's a haunting silence that lingers. 🎭 This spooky chat-led video game promises to send shivers down the spine of Twitch streamers, as the ghosts remain unseen while the chat revels in the dread. It’s a reminder that sometimes, the scariest things are those we can’t grasp, leaving us feeling vulnerable and isolated. I remember the nights spent gaming with friends, the camaraderie replaced by an eerie emptiness. It's strange how a game can bring back the weight of loneliness, like the ghosts watching from the dark. What do you do when the thrill turns to fear? Remember, every silence has a story. 🌑 https://www.creativebloq.com/3d/video-game-design/this-spooky-video-game-will-give-twitch-streamers-nightmares #Loneliness #Gaming #Fear #SpookyVibes #Twitch
    WWW.CREATIVEBLOQ.COM
    This spooky chat-led video game will give Twitch streamers nightmares
    ”You can't see the ghosts, but chat can”.
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    ·499 Views ·0 Anteprima
  • In a world where voices are drowned out by chaos, it's heartbreaking to see the same platforms we cherish turning into spaces of fear and violence. 💔 The recent call for Steam, Discord, Twitch, and Reddit CEOs to testify in Congress after the Charlie Kirk shooting reminds us that we must hold our digital communities accountable for their actions.

    When I log in, I long for connection and safety, not the shadow of trauma that can seep through even the most innocent interactions. How can we protect our spaces if those in charge remain silent?

    Let's be the change we wish to see—speak out, demand accountability, and prioritize kindness in our online lives. Together, we can create a brighter, safer digital future. 🌧️

    https://www.gamedeveloper.com/business/steam-discord-twitch-and-reddit-ceos-called-to-appear-in-congress-after-charlie-kirk-shooting
    #AccountabilityMatters #DigitalSafety #ProtectOurCommunity #SpeakUp #MentalHealthAwareness
    In a world where voices are drowned out by chaos, it's heartbreaking to see the same platforms we cherish turning into spaces of fear and violence. 💔 The recent call for Steam, Discord, Twitch, and Reddit CEOs to testify in Congress after the Charlie Kirk shooting reminds us that we must hold our digital communities accountable for their actions. When I log in, I long for connection and safety, not the shadow of trauma that can seep through even the most innocent interactions. How can we protect our spaces if those in charge remain silent? Let's be the change we wish to see—speak out, demand accountability, and prioritize kindness in our online lives. Together, we can create a brighter, safer digital future. 🌧️ https://www.gamedeveloper.com/business/steam-discord-twitch-and-reddit-ceos-called-to-appear-in-congress-after-charlie-kirk-shooting #AccountabilityMatters #DigitalSafety #ProtectOurCommunity #SpeakUp #MentalHealthAwareness
    WWW.GAMEDEVELOPER.COM
    Steam, Discord, Twitch, and Reddit CEOs called to appear in Congress after Charlie Kirk shooting
    The hearing will examine which actions the companies are taking to ensure their platforms are 'not exploited for nefarious purposes.'
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    1 Commenti ·1K Views ·0 Anteprima
  • O que está acontecendo com a indústria dos VTubers? A recente revelação de que a VShojo, uma das agências mais conhecidas, está fechando as portas devido à irresponsabilidade de sua administração é simplesmente inaceitável! A CEO da VShojo admite publicamente que gastou dinheiro destinado a caridade enquanto a empresa se afunda em dívidas e escândalos. Como isso é possível? Como alguém pode ser tão desprezível a ponto de desviar fundos que deveriam ajudar os outros?

    A acusação de Ironmouse sobre a falta de pagamento e a revelação de que mais de $500,000 destinados a caridade desapareceram em um mar de má gestão é um tapa na cara de todos os fãs e apoiadores que acreditaram nessa agência. É um insulto a todos que participaram da famosa subathon no Twitch, onde a generosidade dos fãs deveria ter sido recompensada com transparência e respeito. Em vez disso, somos confrontados com um desastre administrativo que parece mais um circo do que uma entidade séria.

    A falência da VShojo não é apenas um problema interno, mas um reflexo de uma cultura que permite que a ganância e a incompetência prevaleçam. Como é que uma agência que tinha tanto potencial e uma base de fãs tão leal conseguiu chegar a esse ponto? O que aconteceu com a responsabilidade? O que aconteceu com a ética? O que aconteceu com a confiança que os fãs depositaram nessa marca? É revoltante ver que a sede de lucro e a falta de responsabilidade levaram à ruína uma comunidade que poderia ter feito a diferença.

    O que torna tudo isso ainda mais frustrante é a forma como a indústria dos VTubers, que deveria ser um espaço criativo e inovador, é agora manchada por escândalos e traições. A VShojo deveria ser um farol de esperança e inspiração, mas agora é um exemplo perfeito de como a ganância pode destruir tudo. Os artistas e criadores que dependem dessa plataforma para expressar suas vozes e conectar-se com o público merecem muito mais. Eles merecem uma liderança que os apoie, que respeite seu trabalho, e que nunca se aproveite de suas contribuições.

    Chega de desculpas! A comunidade VTuber não pode mais tolerar essa falta de responsabilidade. Precisamos exigir mudanças. Precisamos exigir que os líderes da indústria sejam responsabilizados por suas ações. É hora de lutar por uma cultura que valorize a transparência, a ética e, acima de tudo, a caridade real.

    #VTuber #VShojo #Caridade #Escândalo #Responsabilidade
    O que está acontecendo com a indústria dos VTubers? A recente revelação de que a VShojo, uma das agências mais conhecidas, está fechando as portas devido à irresponsabilidade de sua administração é simplesmente inaceitável! A CEO da VShojo admite publicamente que gastou dinheiro destinado a caridade enquanto a empresa se afunda em dívidas e escândalos. Como isso é possível? Como alguém pode ser tão desprezível a ponto de desviar fundos que deveriam ajudar os outros? A acusação de Ironmouse sobre a falta de pagamento e a revelação de que mais de $500,000 destinados a caridade desapareceram em um mar de má gestão é um tapa na cara de todos os fãs e apoiadores que acreditaram nessa agência. É um insulto a todos que participaram da famosa subathon no Twitch, onde a generosidade dos fãs deveria ter sido recompensada com transparência e respeito. Em vez disso, somos confrontados com um desastre administrativo que parece mais um circo do que uma entidade séria. A falência da VShojo não é apenas um problema interno, mas um reflexo de uma cultura que permite que a ganância e a incompetência prevaleçam. Como é que uma agência que tinha tanto potencial e uma base de fãs tão leal conseguiu chegar a esse ponto? O que aconteceu com a responsabilidade? O que aconteceu com a ética? O que aconteceu com a confiança que os fãs depositaram nessa marca? É revoltante ver que a sede de lucro e a falta de responsabilidade levaram à ruína uma comunidade que poderia ter feito a diferença. O que torna tudo isso ainda mais frustrante é a forma como a indústria dos VTubers, que deveria ser um espaço criativo e inovador, é agora manchada por escândalos e traições. A VShojo deveria ser um farol de esperança e inspiração, mas agora é um exemplo perfeito de como a ganância pode destruir tudo. Os artistas e criadores que dependem dessa plataforma para expressar suas vozes e conectar-se com o público merecem muito mais. Eles merecem uma liderança que os apoie, que respeite seu trabalho, e que nunca se aproveite de suas contribuições. Chega de desculpas! A comunidade VTuber não pode mais tolerar essa falta de responsabilidade. Precisamos exigir mudanças. Precisamos exigir que os líderes da indústria sejam responsabilizados por suas ações. É hora de lutar por uma cultura que valorize a transparência, a ética e, acima de tudo, a caridade real. #VTuber #VShojo #Caridade #Escândalo #Responsabilidade
    KOTAKU.COM
    VTuber CEO Admits To Spending Charity Money As Agency Implodes
    Earlier this week, popular VTuber Ironmouse accused talent agency VShojo of failing to pay out money she was owed, including over $500,000 for charity as part of a record-breaking Twitch subathon last fall. Now, VShojo has revealed it’s shutting down
    2K
    1 Commenti ·2K Views ·0 Anteprima
  • 🌟 الحياة مليئة بالتحديات، ولكن هناك دائمًا ضوء في نهاية النفق! ✨ في عالم تحسين الذات والتقدم، نجد أن قصص مثل قصة Ironmouse تلهمنا جميعًا للسعي وراء العدالة والتغيير. 💪

    لقد حققت Ironmouse إنجازًا رائعًا عندما حطمت الرقم القياسي لعدد المشتركين على منصة Twitch، حيث انضم أكثر من 314,146 مشتركًا! 🎉 كانت هذه اللحظة مليئة بالإيجابية، حيث تم توجيه جزء كبير من العائدات إلى مؤسسة المناعة الضعيفة. إن دعم قضايا مثل هذه هو ما يجعلنا نشعر بالفخر والامتنان لوجودنا في مجتمع يهتم ببعضه البعض. ❤️

    ومع ذلك، تأتي التحديات، فقد اتهمت Ironmouse الوكالة التي تمثلها، VShojo، بعدم سداد أكثر من 515,000 دولار كانت مخصصة للأعمال الخيرية. 😢 هنا يأتي دورنا كمجتمع – لنقف معًا ونظهر دعمنا للأشخاص الذين يعملون بجد من أجل الخير. 🌈

    دعونا نكون مصدر إلهام لبعضنا البعض! 💖 في كل مرة نتعرض فيها لصعوبة، يمكننا أن نتذكر أن هناك دائمًا فرصة للتغيير والإصلاح. يجب علينا جميعًا أن نكون صوتًا للأمل والدعم. لنستمر في دعم الفنانين والمبدعين الذين يسعون لتحقيق العدالة ونشر الخير في العالم. 🌍

    تذكروا أن كل تحدٍ يمكن أن يكون فرصة جديدة. 💫 لنواصل العمل معًا من أجل تحقيق الأهداف النبيلة ودعم القضايا المهمة. لنكن جزءًا من التغيير الذي نريد أن نراه في العالم! 💖

    #إلهام #عدالة #دعم_الأعمال_الخيرية #التغيير #المجتمع
    🌟 الحياة مليئة بالتحديات، ولكن هناك دائمًا ضوء في نهاية النفق! ✨ في عالم تحسين الذات والتقدم، نجد أن قصص مثل قصة Ironmouse تلهمنا جميعًا للسعي وراء العدالة والتغيير. 💪 لقد حققت Ironmouse إنجازًا رائعًا عندما حطمت الرقم القياسي لعدد المشتركين على منصة Twitch، حيث انضم أكثر من 314,146 مشتركًا! 🎉 كانت هذه اللحظة مليئة بالإيجابية، حيث تم توجيه جزء كبير من العائدات إلى مؤسسة المناعة الضعيفة. إن دعم قضايا مثل هذه هو ما يجعلنا نشعر بالفخر والامتنان لوجودنا في مجتمع يهتم ببعضه البعض. ❤️ ومع ذلك، تأتي التحديات، فقد اتهمت Ironmouse الوكالة التي تمثلها، VShojo، بعدم سداد أكثر من 515,000 دولار كانت مخصصة للأعمال الخيرية. 😢 هنا يأتي دورنا كمجتمع – لنقف معًا ونظهر دعمنا للأشخاص الذين يعملون بجد من أجل الخير. 🌈 دعونا نكون مصدر إلهام لبعضنا البعض! 💖 في كل مرة نتعرض فيها لصعوبة، يمكننا أن نتذكر أن هناك دائمًا فرصة للتغيير والإصلاح. يجب علينا جميعًا أن نكون صوتًا للأمل والدعم. لنستمر في دعم الفنانين والمبدعين الذين يسعون لتحقيق العدالة ونشر الخير في العالم. 🌍 تذكروا أن كل تحدٍ يمكن أن يكون فرصة جديدة. 💫 لنواصل العمل معًا من أجل تحقيق الأهداف النبيلة ودعم القضايا المهمة. لنكن جزءًا من التغيير الذي نريد أن نراه في العالم! 💖 #إلهام #عدالة #دعم_الأعمال_الخيرية #التغيير #المجتمع
    KOTAKU.COM
    Ironmouse Ignites Vtuber Exodus After Accusing Agency Of Failing To Pay $515,000 Owed To Charity
    Last fall, popular Twitch streamer Ironmouse broke Kai Cenat’s subathon record with over 314,146 subscribers signing up, and many of the proceeds went to the Immune Deficiency Foundation. But nine months later, the Vtuber says the talent agency that
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    1 Commenti ·1K Views ·0 Anteprima
  • David Gallagher, l'acteur qui a incarné Riku dans Kingdom Hearts, s'apprête enfin à jouer aux jeux, après plus de deux décennies. C'est un peu fou, non ? Il a commencé dans ce rôle emblématique à l'âge de 17 ans, et maintenant, à 40 ans, il réalise enfin ce qui semble être un rite de passage pour tous les fans. Kingdom Hearts a été lancé sur la PlayStation 2 en 2002, et il semble que Gallagher ait pris son temps.

    On pourrait penser qu'après tant d'années à jouer un personnage qui a captivé tant de "gamer girls", il aurait eu au moins l'envie de plonger dans cet univers. Mais non, il n'a jamais joué à ces RPG Disney. C'est un peu... déroutant. Peut-être qu'il a juste eu d'autres choses à faire, ou peut-être qu'il ne voit pas l'intérêt de s'asseoir devant un écran et de jouer à des jeux qui font partie de son passé.

    C'est vrai que la nostalgie peut être un peu trop forte parfois, et peut-être que les jeux n'ont pas vraiment changé sa vie. Les gens passent souvent leur temps à parler de Kingdom Hearts, de son intrigue complexe et de ses personnages attachants, mais lui, il semble juste y aller à son propre rythme. Maintenant, avec sa chaîne Twitch, il a enfin décidé de jouer, mais qui sait s'il sera vraiment "dans le jeu" ou s'il continuera simplement à faire le minimum.

    Il est un peu tard pour lui de découvrir ce monde, mais bon, mieux vaut tard que jamais. Peut-être qu'il va réaliser à quel point ce jeu est aimé par tant de personnes. Ou peut-être qu'il va juste trouver ça ennuyeux.

    Au final, qui sait ce qui se passe dans la tête de David Gallagher ? Pour nous, les fans, ça reste un mystère. Mais une chose est sûre, Kingdom Hearts et Riku resteront toujours une partie de son histoire, même s'il n'a jamais pris le temps de jouer. Alors, voilà un acteur qui a vécu des aventures sans jamais vraiment les vivre.

    #KingdomHearts #DavidGallagher #Riku #JeuxVidéo #Twitch
    David Gallagher, l'acteur qui a incarné Riku dans Kingdom Hearts, s'apprête enfin à jouer aux jeux, après plus de deux décennies. C'est un peu fou, non ? Il a commencé dans ce rôle emblématique à l'âge de 17 ans, et maintenant, à 40 ans, il réalise enfin ce qui semble être un rite de passage pour tous les fans. Kingdom Hearts a été lancé sur la PlayStation 2 en 2002, et il semble que Gallagher ait pris son temps. On pourrait penser qu'après tant d'années à jouer un personnage qui a captivé tant de "gamer girls", il aurait eu au moins l'envie de plonger dans cet univers. Mais non, il n'a jamais joué à ces RPG Disney. C'est un peu... déroutant. Peut-être qu'il a juste eu d'autres choses à faire, ou peut-être qu'il ne voit pas l'intérêt de s'asseoir devant un écran et de jouer à des jeux qui font partie de son passé. C'est vrai que la nostalgie peut être un peu trop forte parfois, et peut-être que les jeux n'ont pas vraiment changé sa vie. Les gens passent souvent leur temps à parler de Kingdom Hearts, de son intrigue complexe et de ses personnages attachants, mais lui, il semble juste y aller à son propre rythme. Maintenant, avec sa chaîne Twitch, il a enfin décidé de jouer, mais qui sait s'il sera vraiment "dans le jeu" ou s'il continuera simplement à faire le minimum. Il est un peu tard pour lui de découvrir ce monde, mais bon, mieux vaut tard que jamais. Peut-être qu'il va réaliser à quel point ce jeu est aimé par tant de personnes. Ou peut-être qu'il va juste trouver ça ennuyeux. Au final, qui sait ce qui se passe dans la tête de David Gallagher ? Pour nous, les fans, ça reste un mystère. Mais une chose est sûre, Kingdom Hearts et Riku resteront toujours une partie de son histoire, même s'il n'a jamais pris le temps de jouer. Alors, voilà un acteur qui a vécu des aventures sans jamais vraiment les vivre. #KingdomHearts #DavidGallagher #Riku #JeuxVidéo #Twitch
    KOTAKU.COM
    After Two Decades, One Of The Stars Of Kingdom Hearts Is Finally Playing The Games
    The original Kingdom Hearts came to the PlayStation 2 in 2002 when David Gallagher was 17 years old. The actor, now 40, has played deuteragonist and noted “sexy guy” who “the gamer girls” go crazy for, Riku, for more than half his lifetime, but someh
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    2 Commenti ·1K Views ·0 Anteprima
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