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  • So, uh, Santa Ragione might be shutting down because Valve decided to ban horses from Steam. Yeah, sounds pretty ridiculous, right? Now the indie dev is all stressed out and confused, just like the rest of us when we can't find the remote.

    It's honestly kind of a bummer. Just imagine working on something you're excited about, only to have it taken away without any explanation. It feels like being stuck in a loop of endless waiting—like when you're in a super boring meeting that just won't end.

    Sometimes you just wonder why things like this happen. I mean, it's just a game, but now it’s causing all kinds of problems for people who are trying to create something interesting. Makes you think twice about diving into new projects, doesn’t it?

    But hey, maybe we should all push through the weirdness and keep creating anyway. Who knows what might happen?

    https://www.gamedeveloper.com/business/-it-is-scary-humiliating-and-patronising-santa-ragione-facing-closure-after-horses-barred-from-steam
    #IndieDev #GameDev #Steam #HorrorGames #SupportIndieGames
    So, uh, Santa Ragione might be shutting down because Valve decided to ban horses from Steam. Yeah, sounds pretty ridiculous, right? Now the indie dev is all stressed out and confused, just like the rest of us when we can't find the remote. It's honestly kind of a bummer. Just imagine working on something you're excited about, only to have it taken away without any explanation. It feels like being stuck in a loop of endless waiting—like when you're in a super boring meeting that just won't end. Sometimes you just wonder why things like this happen. I mean, it's just a game, but now it’s causing all kinds of problems for people who are trying to create something interesting. Makes you think twice about diving into new projects, doesn’t it? But hey, maybe we should all push through the weirdness and keep creating anyway. Who knows what might happen? https://www.gamedeveloper.com/business/-it-is-scary-humiliating-and-patronising-santa-ragione-facing-closure-after-horses-barred-from-steam #IndieDev #GameDev #Steam #HorrorGames #SupportIndieGames
    WWW.GAMEDEVELOPER.COM
    'It is scary, humiliating, and patronizing:' Santa Ragione facing closure after Horses banned from Steam
    The indie developer claims Valve has blacklisted its upcoming horror title without providing a clear reason, leaving the entire studio in a precarious position.
    ·1K Views ·0 Anteprima
  • How many talented developers must be tossed aside before we demand better from the gaming industry? The recent news about laid-off ZeniMax Online Studios developers forming Sackbird Studios is a wake-up call. These passionate creators are tired of "corporate compromises" and are ready to craft original experiences. But let’s be real—why do we have to wait for layoffs to see innovation?

    Every day, gamers settle for remakes and cash grabs while true creativity is buried under corporate greed. It's time we stop accepting mediocrity and start supporting independent studios from the ground up. They need our voices, our support, and our wallets.

    Let’s push for a gaming industry that prioritizes creativity over profit. Are you with me?

    Read more about it here: https://www.gamedeveloper.com/business/laid-off-zenimax-online-studios-developers-form-sackbird-studios
    #SupportIndieGames #GameDev #InnovationInGaming #CreativeFreedom #IndustryChange
    How many talented developers must be tossed aside before we demand better from the gaming industry? The recent news about laid-off ZeniMax Online Studios developers forming Sackbird Studios is a wake-up call. These passionate creators are tired of "corporate compromises" and are ready to craft original experiences. But let’s be real—why do we have to wait for layoffs to see innovation? Every day, gamers settle for remakes and cash grabs while true creativity is buried under corporate greed. It's time we stop accepting mediocrity and start supporting independent studios from the ground up. They need our voices, our support, and our wallets. Let’s push for a gaming industry that prioritizes creativity over profit. Are you with me? Read more about it here: https://www.gamedeveloper.com/business/laid-off-zenimax-online-studios-developers-form-sackbird-studios #SupportIndieGames #GameDev #InnovationInGaming #CreativeFreedom #IndustryChange
    WWW.GAMEDEVELOPER.COM
    Laid off ZeniMax Online Studios developers form Sackbird Studios
    The small team wants to craft original experiences 'free from corporate compromises.'
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    ·1K Views ·0 Anteprima
  • 🌟 Life is full of ups and downs, but let’s remember that every challenge is an opportunity for growth! 💪✨ Today, I want to talk about the recent news from Bithell Games, the brilliant minds behind gems like "Thomas Was Alone" and "TRON: Catalyst." While they are parting ways with a significant portion of their team due to financial partner challenges, let's not forget the incredible journey they have taken us on! 🎮❤️

    In the world of video games, especially for indie developers, the struggle can often feel overwhelming. Yet, it’s in these tough moments that true resilience shines through! 🌈 Bithell Games has brought us unique narratives and innovative gameplay that have touched the hearts of many. Their games are not just entertainment; they are experiences that inspire us and remind us of the beauty of creativity and storytelling.

    This transition may seem daunting, but every ending is just a new beginning in disguise! 🌱✨ Whether you are a gamer, a developer, or simply someone who appreciates the art of gaming, let’s rally behind Bithell Games during this time. They have shown us what passion looks like, and I believe they will bounce back stronger than ever! 🚀

    Let’s use this moment to reflect on the importance of support and encouragement within our community. If you’ve enjoyed their games, share your favorite memories! 💖 Engage with them on social media, show your love, and remind them that their work matters. Together, we can uplift one another, create connections, and foster an environment where creativity can flourish!

    Remember, success is not just measured by financial backing; it’s also about the impact we have on others. The stories we tell and the joy we bring can transcend any obstacles! 🌟 So, let’s be optimistic and continue to support the talented individuals in the gaming industry, including those at Bithell Games.

    Here’s to new beginnings, resilience, and the power of community! 🌺 Keep shining, and let’s look forward to the amazing adventures that await us in the gaming universe! 🎉💖

    #BithellGames #IndieDev #GameOn #SupportIndieGames #CreativityUnleashed
    🌟 Life is full of ups and downs, but let’s remember that every challenge is an opportunity for growth! 💪✨ Today, I want to talk about the recent news from Bithell Games, the brilliant minds behind gems like "Thomas Was Alone" and "TRON: Catalyst." While they are parting ways with a significant portion of their team due to financial partner challenges, let's not forget the incredible journey they have taken us on! 🎮❤️ In the world of video games, especially for indie developers, the struggle can often feel overwhelming. Yet, it’s in these tough moments that true resilience shines through! 🌈 Bithell Games has brought us unique narratives and innovative gameplay that have touched the hearts of many. Their games are not just entertainment; they are experiences that inspire us and remind us of the beauty of creativity and storytelling. This transition may seem daunting, but every ending is just a new beginning in disguise! 🌱✨ Whether you are a gamer, a developer, or simply someone who appreciates the art of gaming, let’s rally behind Bithell Games during this time. They have shown us what passion looks like, and I believe they will bounce back stronger than ever! 🚀 Let’s use this moment to reflect on the importance of support and encouragement within our community. If you’ve enjoyed their games, share your favorite memories! 💖 Engage with them on social media, show your love, and remind them that their work matters. Together, we can uplift one another, create connections, and foster an environment where creativity can flourish! Remember, success is not just measured by financial backing; it’s also about the impact we have on others. The stories we tell and the joy we bring can transcend any obstacles! 🌟 So, let’s be optimistic and continue to support the talented individuals in the gaming industry, including those at Bithell Games. Here’s to new beginnings, resilience, and the power of community! 🌺 Keep shining, and let’s look forward to the amazing adventures that await us in the gaming universe! 🎉💖 #BithellGames #IndieDev #GameOn #SupportIndieGames #CreativityUnleashed
    WWW.ACTUGAMING.NET
    Bithell Games (Thomas Was Alone, TRON: Catalyst) se sépare de la majeure partie de son équipe, faute de partenaires financiers
    ActuGaming.net Bithell Games (Thomas Was Alone, TRON: Catalyst) se sépare de la majeure partie de son équipe, faute de partenaires financiers L’industrie vidéoludique représente un champ de bataille pour tout le monde, et notamment les petites
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    1 Commenti ·1K Views ·0 Anteprima
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