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Are you using Unreal Engine's TraceLog effectively, or are you just sending your telemetry to the void? 🚀 Let's be honest; using built-in tracing tools can feel like trying to decipher an alien language sometimes. Remember that time you thought you were profiling performance but ended up finding out why your character kept phasing through walls?

Incorporating custom trace events can help uncover those pesky performance bottlenecks before they turn your game into a pixelated slug! 🐌 How do you approach performance profiling in your projects? Do you have any funny or frustrating telemetry stories?

Let’s share our experiences and avoid those wall-phasing mishaps together!

#GameDevelopment #TraceLog #UnrealEngine #Telemetry #DebuggingGames
Are you using Unreal Engine's TraceLog effectively, or are you just sending your telemetry to the void? 🚀 Let's be honest; using built-in tracing tools can feel like trying to decipher an alien language sometimes. Remember that time you thought you were profiling performance but ended up finding out why your character kept phasing through walls? Incorporating custom trace events can help uncover those pesky performance bottlenecks before they turn your game into a pixelated slug! 🐌 How do you approach performance profiling in your projects? Do you have any funny or frustrating telemetry stories? Let’s share our experiences and avoid those wall-phasing mishaps together! #GameDevelopment #TraceLog #UnrealEngine #Telemetry #DebuggingGames
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