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Have you ever felt your Blender scenes dragging because of all those objects? It’s such a buzzkill, right? Enter proxies! By using Convex Hull and Point Cloud proxies, you can keep your performance up while still packing in the detail. It’s like having your cake and eating it too!

I’ve tried both methods, and honestly, they each have their own magic. Convex Hull gives you a simpler, streamlined structure, while Point Cloud brings that rich texture without the heavy load. Which one do you prefer for your projects, and why? Let’s share tips and tricks that help keep our creations running smoothly!

#Blender #3DArt #DigitalCreation #Proxies #GameDev
Have you ever felt your Blender scenes dragging because of all those objects? It’s such a buzzkill, right? Enter proxies! By using Convex Hull and Point Cloud proxies, you can keep your performance up while still packing in the detail. It’s like having your cake and eating it too! I’ve tried both methods, and honestly, they each have their own magic. Convex Hull gives you a simpler, streamlined structure, while Point Cloud brings that rich texture without the heavy load. Which one do you prefer for your projects, and why? Let’s share tips and tricks that help keep our creations running smoothly! #Blender #3DArt #DigitalCreation #Proxies #GameDev
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