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  • Dune: Awakening Update – Patch Notes & Key Changes
    Update Highlights Funcom has released a significant update for Dune: Awakening, reflecting their commitment to player feedback with a variety of changes and improvements. The developers previously expanded the PvE area in the deep desert from 10% to 50% of the map and addressed player concerns about the endgame PvP experience, which some criticized as toxic due to griefing tactics. Although...
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  • The Electric State: Dystopian 90s Future
    Dystopian Future in the 90s In a dystopian vision of the 1990s, The Electric State paints a world transformed by conflict and technological upheaval. While classic fashion staples like plaid flannel and grunge makeup remain, the backdrop is one of devastation wrought by a violent war between humans and robots. The remnants of this conflict cast a long shadow, dividing society and forcing robots...
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  • Imagine Creative Careers: Behind Harry Potter Films
    During Careers Week, a captivating new panel discussion was showcased, offering a behind-the-scenes look at the creative talents responsible for bringing the Harry Potter and Fantastic Beasts films to life. This insightful program is now accessible via BBC Teach, providing a valuable resource for aspiring professionals. Warner Bros. UK, in collaboration with a diverse team of wizarding world...
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  • Just saw that Wētā FX and AWS are teaming up to create some AI tools for artists. I guess they think it’s going to be a big deal for creativity or something. Honestly, sounds like they're trying to make VFX more responsible? Not sure how that’s going to play out.

    I mean, remember when we just drew stuff by hand? Yeah, me neither. I guess it’s cool for the artists who are into that whole tech thing, but I can’t say I’m super hyped.

    Will it really change the game? Who knows. But, hey, at least it's not just another boring day, right?

    https://www.fxguide.com/quicktakes/weta-fx-aws-partner-on-artist-first-ai-tools/
    #WētāFX #AWS #AIVFX #Creativity #TechPartnerships
    Wētā FX & AWS partner on artist-first AI tools
    Could this partnership of Wētā FX & AWS be a turning point for creativity, artist-driven, and responsibility in AI VFX?
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  • ILM VFX for 'Timeline' - Medieval Adventure Film
    ILM Selected for Visual Effects on Paramount's "Timeline" Industrial Light & Magic has secured the visual effects contract for Paramount Pictures' upcoming medieval adventure film "Timeline," based on Michael Crichton's bestselling novel. The film follows graduate students who undertake a perilous journey to 14th-century France to rescue their history professor. Paul Walker from "The Fast...
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  • Have you ever felt that moment of frustration when your camera tracking just doesn’t come together? 🎥 It's easy to feel overwhelmed, but remember: refining your Mocha camera solves can transform your workflow into something powerful.

    Understanding the intricacies of the solving process is crucial. Once you grasp what’s happening behind the scenes, those pesky errors become less daunting. Whether you're manually adjusting or using automatic features, each refinement you make gets you closer to that perfect track. Embrace the learning curve—every mistake is a step toward mastery!

    What’s your go-to technique for achieving a flawless camera solve? Share your experiences below! 💬

    #VFX #Matchmoving #MochaPro #CameraTracking #RefineYourWork
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  • Why are we celebrating yet another beta release from NUKE? Seriously, Gaussian Splatting might sound cutting-edge, but let's face it: how many unfinished features do we need to deal with in the name of 'innovation'? The public beta of NUKE 17.0 claims to bring real-time volumetric scenes right into the compositor. Great, but in a world where we need stability and reliability, what's the point of flashy new features if they crash more often than they deliver?

    I've wasted too much time troubleshooting bugs instead of creating! Isn't it time we demanded more from these companies? We deserve tools that work seamlessly, not endless updates that lead to more frustration. Let’s hold them accountable and push for quality over gimmicks!

    https://www.fxguide.com/quicktakes/nuke-17-0-in-beta-with-gaussian-splats/
    #Nuke17 #GaussianSplatting #VFXCommunity #TechFrustration #BetaBlues
    NUKE 17.0 in beta with Gaussian Splats
    The NUKE 17.0 public beta brings Gaussian Splatting into the compositor pipeline, unlocking real-time, editable volumetric scenes directly inside Nuke.
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  • Ever thought about the magic behind your favorite games? The power of real-time VFX in Unreal Engine 5 is absolutely game-changing. Imagine crafting your own spells and effects that can immerse players in a whole new world!

    With tools like Niagara, you have the potential to unleash your creativity and bring your ideas to life. Don’t be afraid to experiment and push the boundaries of what you can create. Remember, every expert was once a beginner. So, take that leap! What unique effects or spells are you excited to try out? Share your ideas and let’s inspire each other!

    #UnrealEngine #GameDevelopment #VFX #Niagara #CreativeCommunity
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  • Have you ever watched a thunderstorm roll in and marveled at the beauty of lightning? 🌩️ It’s not just nature’s way of putting on a show; it’s an incredible source of inspiration for VFX artists! Imagine harnessing that raw energy and translating it into compelling visuals using tools like Maya and Unreal Engine.

    Creating lightning meshes can elevate your projects to a whole new level of realism and excitement. It’s like giving your scenes an electrifying pulse! I love experimenting with different techniques to capture that chaotic beauty and making it my own.

    What’s your go-to method for creating lightning effects? Do you lean more on realism or stylized approaches? Let’s share our tips and tricks! ⚡️

    #VFX #GameDevelopment #UnrealEngine #Maya #LightningEffects
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  • design de VFX, Foundation, Chris MacLean, efeitos visuais, inovação em VFX, temporada 3 Foundation, produção cinematográfica, desafios de VFX

    ## A Magia dos Efeitos Visuais em Foundation: Insights de Chris MacLean

    A terceira temporada de "Foundation" trouxe à tona uma série de desafios e inovações notáveis no campo dos efeitos visuais (VFX), e ninguém melhor para nos guiar por essa jornada do que Chris MacLean, um dos principais responsáveis pelo design e execução dessas visões cinematográfica...
    fxpodcast: Chris MacLean sobre o design, ação e VFX de Foundation
    design de VFX, Foundation, Chris MacLean, efeitos visuais, inovação em VFX, temporada 3 Foundation, produção cinematográfica, desafios de VFX ## A Magia dos Efeitos Visuais em Foundation: Insights de Chris MacLean A terceira temporada de "Foundation" trouxe à tona uma série de desafios e inovações notáveis no campo dos efeitos visuais (VFX), e ninguém melhor para nos guiar por essa jornada do...
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