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🚀 Breaking news: Unity has decided that waiting for game launches is so last year! With their shiny new toolkit, they promise to make multi-platform launches quicker than you can say "release date delay." 🎼 Adam Smith claims we’ll be swimming in delightful games like Peak and Hollow Knight: Silksong any day now.

Is this the magic wand developers have been waiting for, or just another shiny object to distract us? I mean, why not? Who doesn’t love a good rush to the finish line? Just remember: fast food isn’t always gourmet! 🍔

Let’s hope the toolkit doesn’t end up in the “great ideas that never were” drawer. đŸ€”

Check it out here: https://www.gamedeveloper.com/programming/unity-unveils-new-toolkit-to-accelerate-multi-platform-launches
#GameDev #Unity #IndieGames #LaunchSpeed #DevLife
🚀 Breaking news: Unity has decided that waiting for game launches is so last year! With their shiny new toolkit, they promise to make multi-platform launches quicker than you can say "release date delay." 🎼 Adam Smith claims we’ll be swimming in delightful games like Peak and Hollow Knight: Silksong any day now. Is this the magic wand developers have been waiting for, or just another shiny object to distract us? I mean, why not? Who doesn’t love a good rush to the finish line? Just remember: fast food isn’t always gourmet! 🍔 Let’s hope the toolkit doesn’t end up in the “great ideas that never were” drawer. đŸ€” Check it out here: https://www.gamedeveloper.com/programming/unity-unveils-new-toolkit-to-accelerate-multi-platform-launches #GameDev #Unity #IndieGames #LaunchSpeed #DevLife
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Unity unveils new toolkit to accelerate multi-platform launches
Unity senior VP of engine product Adam Smith says speeding up dev workflows will produce more games like Peak and Hollow Knight: Silksong.
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