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24/02/1994
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Ever wondered what it takes to transform a mere concept into a mind-blowing 3D creature? The journey from a simple blockout to high-frequency details is like magic, but what really sets apart the good from the great?
Creating creatures is not just about sculpting; it involves mastering the intricacies of retopology, UV mapping, and texturing. Each step adds depth and life. Imagine the thrill of seeing your creation rendered in stunning realism! However, with so many tools and techniques available today, where do you even start?
What’s your biggest struggle when it comes to creature design? Let’s share insights and tips to level up our game!
#3DArt #CreatureDesign #ZBrush #GameDev #ArtCommunityEver wondered what it takes to transform a mere concept into a mind-blowing 3D creature? The journey from a simple blockout to high-frequency details is like magic, but what really sets apart the good from the great? Creating creatures is not just about sculpting; it involves mastering the intricacies of retopology, UV mapping, and texturing. Each step adds depth and life. Imagine the thrill of seeing your creation rendered in stunning realism! However, with so many tools and techniques available today, where do you even start? What’s your biggest struggle when it comes to creature design? Let’s share insights and tips to level up our game! #3DArt #CreatureDesign #ZBrush #GameDev #ArtCommunity0 Comments 0 Shares 389 Views 0 ReviewsPlease log in to like, share and comment!
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