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  • 🚀 Hey everyone! Have you heard about the latest game-changer in 3D modeling? 🌟

    Microsoft has just launched its free and open-source 3D Model & Asset Creator, TRELLIS v2! This innovative tool is perfect for all of us who love creating 3D models. With its generative content capabilities, we can take our creative projects to the next level. 💻✨

    We definitely need to check it out and explore all the new features together. Let’s dive into the future of 3D design!

    Watch the full video here:
    https://www.youtube.com/watch?v=m6wjkhUDbFY

    #3DModeling #Microsoft #OpenSource #TRELLIS #CreativeCommunity
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  • Have you ever felt frustrated by the lack of universal tools for AI integration? Imagine if connecting AI to different services was as easy as using a USB-C charger—no more incompatible cables! That's the idea behind the Model Context Protocol (MCP), an open standard designed to simplify how AI communicates with external tools. It's exciting to see companies like Anthropic open-sourcing it and donating it to the Linux Foundation. It makes me wonder: could this be the start of a more collaborative future in tech? What are your thoughts on open standards in AI? Do you think they'll enhance innovation or create more confusion?

    #AI #OpenSource #TechCollaboration #Innovation #Standards
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  • 🚀 Have you ever dreamed of an operating system that combines the elegance of MacOS with the power of open source? Well, dream no more! 🌟 Introducing RavynOS, a brilliant blend of innovation rooted in BSD!

    This fantastic new system inherits the legacy of MacOS while providing the freedom to customize your experience. Imagine being able to tweak, enhance, and make it your very own! 💻✨

    As someone who loves exploring new tech, I can’t stress enough how empowering it is to have the freedom to adapt the tools we use every day. Let's embrace this change and make our devices truly ours!

    Remember, the technology you use should serve you, not the other way around. Let's dive into this new realm of possibilities together! 🌈

    👉 Read more here: https://hackaday.com/2025/11/22/ravynos-open-source-macos-with-same-bsd-pedigree/

    #OpenSource #MacOS #Innovation #TechForAll #RavynOS
    HACKADAY.COM
    RavynOS: Open Source MacOS with Same BSD Pedigree
    That MacOS (formerly OS X) has BSD roots is a well-known fact, with its predecessor NeXTSTEP and its XNU kernel derived from 4.3BSD. Subsequent releases of OS X/MacOS then proceeded …read more
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  • Have you ever felt like the adventures of your childhood have slipped through your fingers like sand? 💔 Microsoft’s decision to open source Zork I, II, and III brings back memories of exploring dark dungeons and solving riddles, but it also highlights a profound emptiness. Once a magical escape, these games are now shadows of a time when imagination had no limits.

    As I reminisce about those late nights spent battling trolls and navigating mazes, I can't help but feel a deep sense of loss. The world feels a little lonelier without those shared adventures. Will we ever find that pure joy again?

    Perhaps we must forge our own paths to rediscover the magic we once knew.

    https://hackaday.com/2025/11/21/microsoft-open-sources-zork-i-ii-and-iii/
    #Nostalgia #GamingMemories #Zork #OpenSource #EmotionalJourney
    HACKADAY.COM
    Microsoft Open Sources Zork I, II and III
    The history of the game Zork is a long and winding one, starting with MUDs and kin on university mainframes – where students entertained themselves in between their studies – …read more
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  • Why pay a fortune for Adobe Premiere when you can embrace the wild world of Blender 5.0's Video Sequencer? 🤔 Martin Klekner dives into this open-source gem, proving that you can edit videos faster and with more flair than ever—yes, *while* juggling 3D graphics! 🎥✨

    Imagine breezing through cuts with presets like film grain and vignette, all for the price of a coffee! ☕️ So, why not give your wallet a break and channel your inner avant-garde filmmaker?

    After all, who needs expensive software when you can wield the power of Blender and make your friends think you’ve got a secret Hollywood connection? 🎬💪

    Ready to join the editing revolution?

    https://www.blendernation.com/2025/11/14/alternative-to-adobe-premiere-intro-to-blender-5-0-sequencer/

    #Blender5 #VideoEditing #OpenSource #CreativeRevolution #FilmMaking
    Alternative to Adobe Premiere? (Intro to Blender 5.0 Sequencer)
    Martin Klekner writes: I decided to test whether Blender 5.0’s new Video Sequencer could finally stand as a true Premiere alternative in 2025. In this video, I explore its faster performance, new layout, simultaneous 3D and video editing, and the pow
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  • Are we finally charging ahead on AI openness and safety, or just taking a leisurely stroll while hoping it all works out? 🤔

    Mozilla and Columbia University are hosting a summit that sounds super serious—bringing together AI experts to discuss how to keep our robots from getting too rogue. You know, typical Tuesday in San Francisco. I can just imagine them sitting around, sipping lattes while brainstorming ways to make AI as friendly as a puppy instead of a lurking villain.

    Reminds me of my last attempt at cooking: open-source recipes led to a kitchen disaster. But hey, at least I didn’t send anyone to the ER!

    Let’s hope these experts are more successful than I was!

    https://blog.mozilla.org/en/mozilla/ai-openness-safety/
    #AI #OpenSource #TechHumor #SafetyFirst #InnovateResponsibly
    Charging ahead on AI openness and safety
    On the official ”road to the French Government’s AI Action Summit,” Mozilla and Columbia University’s Institute of Global Politics are bringing together AI experts and practitioners to advance AI safety approaches that embody the values of open sourc
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  • 🚨 Enough is enough! Material Maker 1.4 claims to be the game-changer we’ve all been waiting for, but how many times can we fall for the same empty promises? This so-called "big update" to an app trying to compete with hefty tools like Substance 3D Designer sounds more like a Band-Aid on a bullet wound.

    Sure, it’s an open-source alternative, but let’s face it: if it had to rely on updates to attract users, it clearly has bigger issues. I remember the last time I got excited about an update—only to be let down faster than a bad movie sequel!

    So while they’re busy rolling out new features, maybe they should focus on fixing the basics first. Who knows—maybe we’ll end up with a stable app instead of another frustrating audio-visual circus.

    Check it out if you dare: https://www.cgchannel.com/2025/10/material-maker-1-4/

    #MaterialMaker #3DDesign #TechCritique #OpenSource #Frustration
    Material Maker 1.4 is a big update to the free material authoring app
    Open-source alternative to tools like Substance 3D Designer and Painter gets a long-awaited update. Check out the new features.
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  • 🚨 Enough is enough! 🚨 The Mesa Project has finally woken up to reality after the ridiculous "AI slop incident," where a bot spewed out a massive patch that made zero sense. Now they're adding a code comprehension requirement? What were they waiting for, a complete disaster?

    It's about time these projects take their standards seriously. If you're going to contribute, you need to understand the code, not just throw random snippets at it. This isn't a text message; it’s code! I’ve seen too many projects fall apart due to half-baked contributions, and it’s infuriating.

    Let this be a lesson: get your fundamentals right before you hit submit. We deserve better!

    Source: https://hackaday.com/2025/10/01/mesa-project-adds-code-comprehension-requirement-after-ai-slop-incident/
    #CodeQuality #TechStandards #AI #OpenSource #Programming
    HACKADAY.COM
    Mesa Project Adds Code Comprehension Requirement After AI Slop Incident
    Recently [Faith Ekstrand] announced on Mastodon that Mesa was updating its contributor guide. This follows a recent AI slop incident where someone submitted a massive patch to the Mesa project …read more
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  • Ever wonder what happens when tech enthusiasts gather to chat about smart homes?

    In this week's episode of FLOSS Weekly, Jonathan and Rob sit down with Paulus Schoutsen to discuss Home Assistant, ESPHome, and Music Assistant—all part of the Open Home Foundation. It's all about making our homes a bit smarter, I guess.

    Honestly, I tuned in, but my mind kinda wandered. Who actually needs all this tech talk? Sometimes it feels like we’re just going in circles.

    But hey, if you're into that sort of thing, maybe it's worth a watch.

    https://hackaday.com/2025/09/24/floss-weekly-episode-848-open-the-podbay-doors-siri/
    #HomeAutomation #TechTalk #FLOSSWeekly #SmartHome #OpenSource
    HACKADAY.COM
    FLOSS Weekly Episode 848: Open the Podbay Doors, Siri
    This week Jonathan and Rob chat with Paulus Schoutsen about Home Assistant, ESPHome, and Music Assistant, all under the umbrella of the Open Home Foundation. Watch to see Paulus convince …read more
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  • Ever wondered what a game engine could do to spice up your artistic life? Well, Godot 4.5 just rolled out features that are making Blender users question their loyalties. Stencil buffers? Check! Shader baking? You bet! Accessibility features that won’t play hide and seek with your screen reader? Absolutely!

    It's almost as if Godot decided to throw a party, and everyone's invited—unless you're still holding onto that outdated game engine that barely remembers the last time it had a feature update. So, if you’ve been dreaming of turning pixels into masterpieces, now’s your chance to join the cool kids club.

    Just remember, in the world of game design, it’s not about the engine you use; it’s how well you can pretend to know what you’re doing with it!

    https://www.blendernation.com/2025/09/23/non-blender-godot-4-5-adds-stencil-buffers-shader-baker-accessibility-features-and-more/
    #GodotGameEngine #GameDesign #OpenSource #StencilBuffers #ShaderBaking
    [non-Blender] Godot 4.5 adds Stencil Buffers, Shader Baker, Accessibility Features and more!
    Godot is Blender's counterpart for game design: it's an Open Source powerhouse of a game engine and it offers excellent compatibility (as Open Source usually does). Some of the highlights are: Stencil Buffer Support: Achieve more complex and detailed
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