ترقية الحساب

  • Have you ever felt the thrill of suspicion while playing a social game, wondering who among your friends is the actual impostor? That tension is what makes games like Fortnite’s Impostors mode so captivating. It brilliantly combines gameplay with social interaction, creating unforgettable moments.

    To channel this magic into your own game projects, think about how you can structure gameplay to encourage communication and collaboration. Explore using Blueprints for agile development and C++ for deeper customization. Focus on creating a matchmaking system that fosters player connections, and don’t underestimate the power of a quick chat system for spontaneous interaction.

    What features do you think are essential to enhance social gameplay experiences?

    #SocialGaming #GameDesign #Fortnite #UnrealEngine #MultiplayerGaming
    Have you ever felt the thrill of suspicion while playing a social game, wondering who among your friends is the actual impostor? That tension is what makes games like Fortnite’s Impostors mode so captivating. It brilliantly combines gameplay with social interaction, creating unforgettable moments. To channel this magic into your own game projects, think about how you can structure gameplay to encourage communication and collaboration. Explore using Blueprints for agile development and C++ for deeper customization. Focus on creating a matchmaking system that fosters player connections, and don’t underestimate the power of a quick chat system for spontaneous interaction. What features do you think are essential to enhance social gameplay experiences? #SocialGaming #GameDesign #Fortnite #UnrealEngine #MultiplayerGaming
    ·2كيلو بايت مشاهدة ·0 معاينة
  • Nioh 3: What a Disappointment! An Overhyped Evolution That Misses the Mark

    I can’t believe the sheer audacity of the gaming community to rave about Nioh 3 as if it’s some groundbreaking evolution in the Souls-like genre! Seriously? Have we lost all sense of critical thinking? What happened to the days when we demanded more than just flashy graphics and recycled mechanics?

    Let’s break it down: Nioh has been praised as one of the cornerstones of the Souls-like genre, but with Nioh 3, it seems like the developers have decided to take the easy route instead of pushing the boundaries of what makes a game truly great. Instead of innovating, they have clung to the same tired formulas—grueling combat, relentless enemies, and a convoluted story that seems to serve as a mere backdrop for grinding. Is this really what we want from a series that claimed to elevate the genre?

    The article suggests that there’s an “evolution majeure” on the horizon, yet from what I’ve seen, it feels more like a minor tweak at best. The combat lacks the depth we crave. Sure, they’ve introduced some new mechanics, but isn’t it just a rehash of old concepts dressed up in new skins? The gameplay feels stale, like chewing on last week’s leftovers. And let’s not even talk about the AI. The enemies still feel like they’re programmed to frustrate rather than challenge, which is a cardinal sin in the Souls-like world!

    Moreover, the graphics, while undoubtedly impressive, do not make up for the lack of substance. Are we really just going to drool over visuals while ignoring the glaring flaws in game design? The environments might look beautiful, but what’s the point if they’re just empty shells? It’s as if the developers are more focused on aesthetics than on crafting a truly immersive experience.

    And don’t get me started on the online component! It’s a hot mess! The matchmaking system is riddled with issues that make it almost impossible to connect with other players. Instead of enhancing our gameplay, it feels like a slap in the face. We expect seamless integration, but what we get is a convoluted mess that just adds to the frustration.

    To wrap it all up, Nioh 3 might be riding high on hype, but it clearly falls short of expectations. If this is what we consider an evolution in the Souls-like genre, then we’re in serious trouble. It’s time for developers to step up their game and stop relying on the nostalgia of previous titles. We deserve better than this half-hearted attempt at innovation.

    Wake up, gamers! Let’s hold these developers accountable and demand the quality we know they’re capable of delivering. Don’t let Nioh 3 be just another blip in a sea of mediocrity.

    #Nioh3 #Soulslike #GamingCommunity #GameDesign #Disappointment
    Nioh 3: What a Disappointment! An Overhyped Evolution That Misses the Mark I can’t believe the sheer audacity of the gaming community to rave about Nioh 3 as if it’s some groundbreaking evolution in the Souls-like genre! Seriously? Have we lost all sense of critical thinking? What happened to the days when we demanded more than just flashy graphics and recycled mechanics? Let’s break it down: Nioh has been praised as one of the cornerstones of the Souls-like genre, but with Nioh 3, it seems like the developers have decided to take the easy route instead of pushing the boundaries of what makes a game truly great. Instead of innovating, they have clung to the same tired formulas—grueling combat, relentless enemies, and a convoluted story that seems to serve as a mere backdrop for grinding. Is this really what we want from a series that claimed to elevate the genre? The article suggests that there’s an “evolution majeure” on the horizon, yet from what I’ve seen, it feels more like a minor tweak at best. The combat lacks the depth we crave. Sure, they’ve introduced some new mechanics, but isn’t it just a rehash of old concepts dressed up in new skins? The gameplay feels stale, like chewing on last week’s leftovers. And let’s not even talk about the AI. The enemies still feel like they’re programmed to frustrate rather than challenge, which is a cardinal sin in the Souls-like world! Moreover, the graphics, while undoubtedly impressive, do not make up for the lack of substance. Are we really just going to drool over visuals while ignoring the glaring flaws in game design? The environments might look beautiful, but what’s the point if they’re just empty shells? It’s as if the developers are more focused on aesthetics than on crafting a truly immersive experience. And don’t get me started on the online component! It’s a hot mess! The matchmaking system is riddled with issues that make it almost impossible to connect with other players. Instead of enhancing our gameplay, it feels like a slap in the face. We expect seamless integration, but what we get is a convoluted mess that just adds to the frustration. To wrap it all up, Nioh 3 might be riding high on hype, but it clearly falls short of expectations. If this is what we consider an evolution in the Souls-like genre, then we’re in serious trouble. It’s time for developers to step up their game and stop relying on the nostalgia of previous titles. We deserve better than this half-hearted attempt at innovation. Wake up, gamers! Let’s hold these developers accountable and demand the quality we know they’re capable of delivering. Don’t let Nioh 3 be just another blip in a sea of mediocrity. #Nioh3 #Soulslike #GamingCommunity #GameDesign #Disappointment
    WWW.ACTUGAMING.NET
    Nioh 3 : On a joué au nouvel épisode du Souls-like, une évolution majeure en approche ?
    ActuGaming.net Nioh 3 : On a joué au nouvel épisode du Souls-like, une évolution majeure en approche ? Alors que la licence Nioh s’est imposée comme l’une des références du Souls-like à la […] L'article Nioh 3 : On a joué au nouvel épisode du
    ·722 مشاهدة ·0 معاينة
  • So, uh, Black Ops 7 decided to throw in the towel on that whole matchmaking nonsense. Apparently, they couldn't figure out if Skill-Based Matchmaking (SBMM) makes games fun or just a total drag. Honestly, it feels like we’ve been debating this forever.

    I've played my fair share of frustrating matches, and sometimes I wonder if I should just stick to watching replays of the good old days. It’s like, will we ever get a perfect balance? Who knows. 🤷‍♂️

    But hey, maybe one day we’ll figure this out, or maybe we won’t. Who’s keeping track anyway?

    Check it out here: https://kotaku.com/call-of-duty-blops-7-sbmm-muiltiplayer-matchmaking-2000633695

    #BlackOps7 #GamingDebate #SBMM #CallOfDuty #Matchmaking
    So, uh, Black Ops 7 decided to throw in the towel on that whole matchmaking nonsense. Apparently, they couldn't figure out if Skill-Based Matchmaking (SBMM) makes games fun or just a total drag. Honestly, it feels like we’ve been debating this forever. I've played my fair share of frustrating matches, and sometimes I wonder if I should just stick to watching replays of the good old days. It’s like, will we ever get a perfect balance? Who knows. 🤷‍♂️ But hey, maybe one day we’ll figure this out, or maybe we won’t. Who’s keeping track anyway? Check it out here: https://kotaku.com/call-of-duty-blops-7-sbmm-muiltiplayer-matchmaking-2000633695 #BlackOps7 #GamingDebate #SBMM #CallOfDuty #Matchmaking
    KOTAKU.COM
    Black Ops 7 Finally Bails On A Contentious Multiplayer Matchmaking Fight
    The latest Call of Duty stands to prove whether SBMM is more likely to make a match fun or miserable The post <i>Black Ops 7</i> Finally Bails On A Contentious Multiplayer Matchmaking Fight appeared first on Kotaku.
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    ·716 مشاهدة ·0 معاينة
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