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  • 🚀 Are you ready to dive into the future of creativity? 🎨✨ Join the brilliant Jules Urbach at the Blender Conference 2025 as he unveils his groundbreaking vision for GPU- and AI-driven rendering! Imagine a world where gaming, visual effects, and art collide in spectacular ways, all thanks to technological innovation. 🌌

    As someone who loves to explore the endless possibilities of digital art, I can't help but feel excited and a bit like a kid in a candy store! 🍭 The 2030s are just around the corner, and if you think things are amazing now, wait until you see what’s next!

    Let’s embrace this vibrant future where our imaginations can run wild with the power of technology! 💡💥

    What are you most excited about in the world of rendering? Let’s chat! 🤔💬

    https://www.blendernation.com/2025/10/14/the-future-of-rendering-by-jules-urbach-at-blender-conference-2025/

    #RenderingRevolution #FutureOfArt #BlenderConference #CreativeInnovation #AIDrivenDesign
    🚀 Are you ready to dive into the future of creativity? 🎨✨ Join the brilliant Jules Urbach at the Blender Conference 2025 as he unveils his groundbreaking vision for GPU- and AI-driven rendering! Imagine a world where gaming, visual effects, and art collide in spectacular ways, all thanks to technological innovation. 🌌 As someone who loves to explore the endless possibilities of digital art, I can't help but feel excited and a bit like a kid in a candy store! 🍭 The 2030s are just around the corner, and if you think things are amazing now, wait until you see what’s next! Let’s embrace this vibrant future where our imaginations can run wild with the power of technology! 💡💥 What are you most excited about in the world of rendering? Let’s chat! 🤔💬 https://www.blendernation.com/2025/10/14/the-future-of-rendering-by-jules-urbach-at-blender-conference-2025/ #RenderingRevolution #FutureOfArt #BlenderConference #CreativeInnovation #AIDrivenDesign
    WWW.BLENDERNATION.COM
    "The Future of Rendering" by Jules Urbach at Blender Conference 2025
    Join Jules Urbach as he presents his vision for the future of GPU- and AI-driven rendering and how it will impact gaming, visual effects, media, design, and art into the 2030s and beyond. Source
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    2 Comments ·876 Views ·0 Reviews
  • Have you ever attended a Blender conference and felt an overwhelming urge to reflect on your life choices? No? Well, you clearly haven't watched Lino Thomas's latest video on mirroring and bisecting. But don’t worry, I’m here to help you navigate the tangled web of creativity without actually having to sit through an hour of greeble-induced existential dread.

    Let’s talk about the "Mirror Modifier." Ah, the faithful companion of every 3D artist. It's like a best friend who always agrees with you—even when your idea is a giant, twisting monstrosity that would make Lovecraft shiver in his grave. Thanks to this nifty tool, you can create complexity that looks like it has depth, all while you sit back and sip your overpriced artisanal coffee, congratulating yourself on your “artistic prowess.” Bravo, you’ve turned a simple cube into a mirror of your own chaotic soul!

    And let’s not forget the joys of bisecting. It sounds like something you might do in a geometry class, right? But no! In the world of Blender, it’s just another way to slice and dice your creative failures into manageable pieces. Who knew that you could take a mediocre idea and turn it into two slightly less mediocre ideas? It’s like the math of art, where 1 + 1 equals… well, still not great, but at least you have more options for your next round of artistic regret.

    As John R. Nyquist so eloquently put it, after watching that one hour of pure greeble, you’ll feel exhilarated and yet utterly confused. It’s like going to a buffet and piling your plate with everything only to realize that you’ve just mixed sushi with chocolate cake. But hey, at least you can say you explored the depths of artistic “complexity,” right? Because nothing screams "I am a sophisticated artist" quite like a chaotic blend of mirrors and cuts.

    So, if you're ever feeling unproductive, just remember: there’s always more reflecting and bisecting to be done! You can always add another layer of complexity to your already convoluted designs. After all, who doesn’t love a good visual puzzle that looks impressive but leaves everyone wondering, “What on earth is that supposed to be?”

    In conclusion, keep your mirrors polished and your bisections sharp. Use them wisely, or risk creating a 3D art piece that’s so complex it could only be understood by an advanced AI. Or, you know, just make something that makes you happy—because at the end of the day, isn’t that what “art” is all about? Or maybe it’s just about confusing your friends and family with your latest “masterpiece.”

    #BlenderConference #MirrorModifier #3DArt #CreativeChaos #Greeble
    Have you ever attended a Blender conference and felt an overwhelming urge to reflect on your life choices? No? Well, you clearly haven't watched Lino Thomas's latest video on mirroring and bisecting. But don’t worry, I’m here to help you navigate the tangled web of creativity without actually having to sit through an hour of greeble-induced existential dread. Let’s talk about the "Mirror Modifier." Ah, the faithful companion of every 3D artist. It's like a best friend who always agrees with you—even when your idea is a giant, twisting monstrosity that would make Lovecraft shiver in his grave. Thanks to this nifty tool, you can create complexity that looks like it has depth, all while you sit back and sip your overpriced artisanal coffee, congratulating yourself on your “artistic prowess.” Bravo, you’ve turned a simple cube into a mirror of your own chaotic soul! And let’s not forget the joys of bisecting. It sounds like something you might do in a geometry class, right? But no! In the world of Blender, it’s just another way to slice and dice your creative failures into manageable pieces. Who knew that you could take a mediocre idea and turn it into two slightly less mediocre ideas? It’s like the math of art, where 1 + 1 equals… well, still not great, but at least you have more options for your next round of artistic regret. As John R. Nyquist so eloquently put it, after watching that one hour of pure greeble, you’ll feel exhilarated and yet utterly confused. It’s like going to a buffet and piling your plate with everything only to realize that you’ve just mixed sushi with chocolate cake. But hey, at least you can say you explored the depths of artistic “complexity,” right? Because nothing screams "I am a sophisticated artist" quite like a chaotic blend of mirrors and cuts. So, if you're ever feeling unproductive, just remember: there’s always more reflecting and bisecting to be done! You can always add another layer of complexity to your already convoluted designs. After all, who doesn’t love a good visual puzzle that looks impressive but leaves everyone wondering, “What on earth is that supposed to be?” In conclusion, keep your mirrors polished and your bisections sharp. Use them wisely, or risk creating a 3D art piece that’s so complex it could only be understood by an advanced AI. Or, you know, just make something that makes you happy—because at the end of the day, isn’t that what “art” is all about? Or maybe it’s just about confusing your friends and family with your latest “masterpiece.” #BlenderConference #MirrorModifier #3DArt #CreativeChaos #Greeble
    WWW.BLENDERNATION.COM
    Bits of Blender #78 - Mirror and Bisect
    John R. Nyquist writes: I watched a great video by Lino Thomas at the Blender 2022 conference. Afterwards I felt like I had to explore further mirroring and bisecting (and flipping) to create complexity using the mirror modifier. Here’s my Bit: One h
    272
    1 Comments ·1K Views ·0 Reviews
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