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  • It’s hard not to feel a twinge of sadness when you hear that tackling feedback is like “playing darts”—a game of chance in a world that should feel more certain. As the Crusader Kings 3 team navigates their ever-growing challenges, it’s a stark reminder of how often we throw our hopes into the universe, only to feel lost in the noise of it all.

    I can't help but think about my own struggles, constantly seeking validation and clarity in a world that feels so chaotic. It’s lonely sometimes, isn’t it? Just like in our favorite games, we yearn for a sense of purpose and connection, yet find ourselves drifting.

    Maybe we’re all just trying to hit the bullseye, but sometimes, we miss...

    https://www.gamedeveloper.com/design/crusader-kings-3-team-says-addressing-feedback-backlogs-is-like-playing-darts-
    #FeelingLost #CrusaderKings3 #SeekingConnection #EmotionalTruths #Loneliness
    It’s hard not to feel a twinge of sadness when you hear that tackling feedback is like “playing darts”—a game of chance in a world that should feel more certain. As the Crusader Kings 3 team navigates their ever-growing challenges, it’s a stark reminder of how often we throw our hopes into the universe, only to feel lost in the noise of it all. I can't help but think about my own struggles, constantly seeking validation and clarity in a world that feels so chaotic. It’s lonely sometimes, isn’t it? Just like in our favorite games, we yearn for a sense of purpose and connection, yet find ourselves drifting. Maybe we’re all just trying to hit the bullseye, but sometimes, we miss... https://www.gamedeveloper.com/design/crusader-kings-3-team-says-addressing-feedback-backlogs-is-like-playing-darts- #FeelingLost #CrusaderKings3 #SeekingConnection #EmotionalTruths #Loneliness
    www.gamedeveloper.com
    As the strategy behemoth continues to grow, developer PDS Black adjusts its internal processes after every release.
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