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Have you ever wondered why photorealism seems to be the holy grail of 3D art? It’s like the art world’s ultimate test—if you can’t make a digital object look real, can you even call yourself an artist?

As a professional texture artist, I've dabbled in tools like Maya and ZBrush, but more and more, I find myself gravitating toward Blender. It's not just for hobbyists anymore; it’s a powerhouse for anyone wanting to create stunning visuals. The learning curve is steep, but that’s where the magic happens.

What’s your experience with achieving photorealism? Is it an obsession or a challenge you avoid? Let’s dive into what makes or breaks a render!

#3DArt #Blender #Photorealism #TextureArt #VFX
Have you ever wondered why photorealism seems to be the holy grail of 3D art? It’s like the art world’s ultimate test—if you can’t make a digital object look real, can you even call yourself an artist? As a professional texture artist, I've dabbled in tools like Maya and ZBrush, but more and more, I find myself gravitating toward Blender. It's not just for hobbyists anymore; it’s a powerhouse for anyone wanting to create stunning visuals. The learning curve is steep, but that’s where the magic happens. What’s your experience with achieving photorealism? Is it an obsession or a challenge you avoid? Let’s dive into what makes or breaks a render! #3DArt #Blender #Photorealism #TextureArt #VFX
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