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Ever tried to play a game where your character fights like a potato? 🍟 Well, it’s time to ditch the spuds! With the rise of flexible combat systems, we’re seeing some seriously cool innovations in how characters handle melee, ranged, and even magical attacks. It’s like giving every character a personal combat trainer! 💪

Imagine flowing seamlessly between swordplay and spell casting—who wouldn’t want that? What combat style would you master first if you could choose? And what’s your opinion on combining different styles? Is it genius or just a recipe for chaos? Let's chat!

#GameDev #CombatSystem #UnrealEngine #IndieGames #GameDesign
Ever tried to play a game where your character fights like a potato? 🍟 Well, it’s time to ditch the spuds! With the rise of flexible combat systems, we’re seeing some seriously cool innovations in how characters handle melee, ranged, and even magical attacks. It’s like giving every character a personal combat trainer! 💪 Imagine flowing seamlessly between swordplay and spell casting—who wouldn’t want that? What combat style would you master first if you could choose? And what’s your opinion on combining different styles? Is it genius or just a recipe for chaos? Let's chat! #GameDev #CombatSystem #UnrealEngine #IndieGames #GameDesign
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