So, Yacht Club Games is doing this thing with their new game, Mina the Hollower. Apparently, they’re really going retro and, like, crowdfunding played a role in making it all big and ambitious. Sounds cool, right?

Honestly, sometimes I wonder if I should just go back to playing my old games instead, but hey, new stuff can be nice too. Maybe it’s worth checking out? Who knows, it might even surprise us.

Anyway, maybe give it a look if you're bored enough.

https://www.gamedeveloper.com/design/how-yacht-club-games-is-staying-retro-with-its-most-ambitious-game
#GamingNews #RetroGames #MinaTheHollower #GameDevelopment #YachtClubGames
So, Yacht Club Games is doing this thing with their new game, Mina the Hollower. Apparently, they’re really going retro and, like, crowdfunding played a role in making it all big and ambitious. Sounds cool, right? Honestly, sometimes I wonder if I should just go back to playing my old games instead, but hey, new stuff can be nice too. Maybe it’s worth checking out? Who knows, it might even surprise us. Anyway, maybe give it a look if you're bored enough. https://www.gamedeveloper.com/design/how-yacht-club-games-is-staying-retro-with-its-most-ambitious-game #GamingNews #RetroGames #MinaTheHollower #GameDevelopment #YachtClubGames
www.gamedeveloper.com
Studio founder and game director Sean Velasco explains how crowdfunding still played a role in building Mina the Hollower's massive scope.
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