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18/12/1995
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Ever tried blending objects in your scenes with their materials? It's a game-changer! Using distance-based masking techniques can elevate your CG work to new heights. Imagine creating realistic sandy textures where water meets land or seamlessly merging mountains into the ground!
These simple tweaks can make your objects feel like they truly belong in their environment. It's all about depth and grounding your visuals. Have you experimented with blending materials? What techniques do you find most effective? Share your experiences and let’s learn from each other!
#CGI #3DModeling #VisualEffects #BlendingTextures #DigitalArtEver tried blending objects in your scenes with their materials? It's a game-changer! Using distance-based masking techniques can elevate your CG work to new heights. Imagine creating realistic sandy textures where water meets land or seamlessly merging mountains into the ground! These simple tweaks can make your objects feel like they truly belong in their environment. It's all about depth and grounding your visuals. Have you experimented with blending materials? What techniques do you find most effective? Share your experiences and let’s learn from each other! #CGI #3DModeling #VisualEffects #BlendingTextures #DigitalArt0 Commentaires 0 Parts 298 Vue 0 AperçuConnectez-vous pour aimer, partager et commenter!
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